- Current Version: 1.0: 2018-04-20T17:09:18Z
- First Published: 2018-04-20T17:09:18Z
- Size: 120172208
- Supported Unity Versions: 2017.3.0
Ragequit Environment Shaders
The Ragequit Shader pack includes 3 Surface Shaders that can be used to help create some great environments.
The Pack Includes:
Ocean Shader:
A DX11 shader that uses a gerstner wave function to create ocean waves on a plane.
-Real Time Reflections
-Depth fading
-Support for up to 3 different normal maps
-Fully customizable waves
-Foam
Lava Shader:
A DX11 shader that displaces a plane to and combines textures to create a lava field
-molten/Lava Level
-Obsidian/surface level
-Heightmap based Displacement
-Panning Lava Flow
Ice Shader:
An Ice Surface shader that can be used to decorate cold environments.
-Fresnel effect
-cubemap based detail/reflection
-Opacity
-Refraction
All shaders in this package can be customized using Amplify Shader Editor
Demo Scene
the demo scene showcases a few different ways to use the shaders
Demo Scene requires - Unity post processing stack to function properly
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