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  • Current Version: 2.46: 2024-04-29T11:12:13Z
  • First Published: 2018-08-24T20:34:05Z
  • Size: 21890256
  • Supported Unity Versions: 2019.4.39
tools network

PUN 2 - FREE

(354 Votes)
$0.00 $0.00

LATEST NEWS --------------------------------------------------------------



PUN 2 is now in maintenance / LTS mode.

It supports Unity 2019 and up but no new features will be added.


For new projects, consider using Fusion or Quantum for your project:

  • Fusion, the benchmark for high-end state sync networking
  • Quantum, a fully deterministic multiplayer engine for Unity


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Photon Unity Networking 2


PUN is all you need to easily add multiplayer to your games and launch them globally.


Forget about hosting, connection issues, and latency.



Support: if you need help with any issues, please first



Export to all platforms: mobile, desktop, consoles (including PlayStation, Xbox & Nintendo Switch), TV, VR, AR & WebGL.



Global low latency: Photon Cloud hosting centers in North & South America, Europe, Asia & Australia provide low latency for your games all over the world.



Battle-tested service: Photon's reliability is proven in countless top games.



Automatic scaling: scales without limits, even to hundreds of thousands of concurrent users



Always connects: works across networks and platforms, no punchthrough issues.



Integrated by top tools: Opsive Ultimate FPS, Playmaker Ecosystem, Tanks Multiplayer and many more are all integrated with Photon



Unity beta versions are not supported. While PUN 2 supports all render pipelines and input systems, our demos use the built in render pipeline and do not support Unity's New Input system. Enable the old system, feel free to update the code or disable the demos. Your projects can use either system.



For details, please read our PUN 2 documentation.



More info:

Product Website.


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