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  • Current Version: 1.0: 2019-03-04T14:59:08Z
  • First Published: 2019-03-04T14:59:08Z
  • Size: 7449280
  • Supported Unity Versions: 2018.3.6
vfx shaders directx-11

Volumetric Snow Shader

(4 Votes)
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A snow shader effect that uses tessellation to make the snow deforms when objects are placed over it.

Among the configurations for the asset there are options such as:
- The height of the snow
- Blending between two textures with individual setups for when the snow is compressed / uncompressed
- Regenerate the snow with a given regenation speed
- Adjust the amount of subdivisions created with the tessellation
- Allows the use of displacement maps to add height differences on the snow surface
- Make use of a distribution map to make the snow more suitable to different scenarios
- Control how smoothly the snow reacts to objects deforming it


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