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  • Current Version: 1.0RC: 2024-01-25T08:50:26Z
  • First Published: 2019-04-09T07:15:11Z
  • Size: 1374831296
  • Supported Unity Versions: 5.6.7
templates systems

Renegade

(3 Votes)
$74.85 $74.85

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REDUCED PRICE UNTIL 1.0 RELEASE

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Forum Documentation


Third-person rootmotion controller with driver and shooter system.



Includes:


• dynamic walk to run


• jumping, sliding, rolling


• dynamic capsule height


• transitions from run to idle


• velocity tracking for all body parts


• kinematic 'collision' detection


• keeping track of animation states



• use of any number of animations for states


• ragdoll get up


• object pickup/drop


• weapon use in vehicle


• vehicle damage [smoke, explosion, fire]


• glass shatter


• destructible buildings



• fight mechanics


• sword mechanics


• car driving


• helicopter controller


• airplane controller



Easily extendible, simple oldschool c#.

Full code included.



note: the primary input is gamepad, the package features are designed for it. keyboard input is also included but might not be complete.


ALWAYS IMPORT INTO AN EMPTY PROJECT.


If you have issues, look in the script comments / ask on [forum].


The doDebug on the scripts helps to identify a problem.

also, please feel free to ask on the forums before purchase.



Included other assets:


[MIT] physDamage for vehicles by vidiludi

[MIT] shaders by Allen DK

[MIT] volumetric fog by Siim Raudsepp

[MIT] Ultimate Outline by Luke Kabat

[MIT] Ezy-Slice by David Arayan

[MIT] LimbHacker by JoeCooper


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