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  • Current Version: 1.4.6: 2021-12-27T11:33:21Z
  • First Published: 2019-11-05T09:53:18Z
  • Size: 13455408
  • Supported Unity Versions: 2018.4.0
tools gui

Waypoint Indicators

(35 Votes)
$14.97 $14.97

Interactive Demo


User Guide


Waypoint Indicators is a powerful tool that adds text and animated graphical indicators to any game object with a single script. Perfect for targeting objects, setting destination points, calling out pickup items, and much more! Over 20 custom-made icons included in your example scene to get you started. More than 60 options to tweak and combine for a unique looking indicator that will fit almost any project type. No messy scripts or complicated setup needed. All you need is a Canvas with a screen space mode set to Overlay, a Camera and a Game Object to attach the script to. Detailed documentation included to get your waypoints looking awesome. Add Waypoint Indicators to your project today!


Try the Demo Before You Buy!


Many Ways to Customize:

  • On/Off screen indicators with adjustable formattin
  • Specify min and max display ranges to reduce icon clutter
  • Supports prefab UI objects with timeline animations, Sprites and Text
  • Depth control for custom asset stacking order
  • Fade or scale assets based off distance
  • Rotational pointing
  • Customizable text formatting
  • Distance can be calculated form any tagged object
  • Customizable sprite coloring
  • Adjustable display range
  • Stack multiple scripts on one object for extra functionality

Package Features:

  • Split screen support
  • Switch between multiple cameras
  • Supports delegate calls for complex and dynamic functionality
  • Automatically detects and supports all canvas render modes: Overlay, Camera, and World Space for maximum customization and flexibility
  • Two available tracking types, Standard and Centered that can be enabled simultaneously
  • Individually adjustable assets independent from parent indicator
  • AR/VR Compatible
  • 20+ custom indicator icons inspired by popular games included
  • Custom inspector interface
  • Clean, commented C# code
  • Custom written error logs for easy debugging
  • Performance tested
  • TextMeshPro ready
  • Detailed documentation
  • Quick, responsive customer support
  • First person controller
  • Two example scenes: Day and Night
  • Bonus custom space skybox to use freely without restrictions
  • Supports Curved UI Asset
  • Supports Unity XR Interaction Toolkit

Games made with the Waypoint Indicator script:


Questions, suggestions, feedback?

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