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  • Current Version: 2.3.2: 2024-02-26T19:00:55Z
  • First Published: 2020-03-19T14:20:14Z
  • Size: 10561472
  • Supported Unity Versions: 2020.3.18
tools utilities

Draw Debug Tools (DDT)

(6 Votes)
$14.97 $14.97

Draw Debug Tools is a Unity package featuring many functions and tools that enable you to draw debug shapes, visualize gameplay, and gain a better understanding of what your code is doing.


Full documentation: https://gamedevworks.com/dev-blog/draw-debug-tools-documentation/


FEATURES


+ Offers multiple functions to draw different shapes: line, box, sphere, capsule, arrow, cylinder, camera shape... and many many more


+ Shapes are visible in both: scene view and game view and in the standalone builds


+ Works on all platforms


+ Comes with some coponenets to visualize Raycast Hit infos and AI path. Other datas are coming soon (Collision infos, Rigidbody forces….)


+ Offers an on-screen log message function


+ Easy to setup and easy to use


+ The package includes many examples that demonstrate how to use it


+ It has everything you need to visualize gameplay datas


+ Support VR


+ Optimized to work without impacting your game performance


+ Call draw functions from anywhere in your code


+ Support all rendering pipelines: HDRP, URP, SRP


+ Dedicated support



FUNCTIONALITIES


- DebugCamera: A detachable camera to help you move freely in your scene while running your game in editor or in standalone build.


- TimeControl: While in debug camera mode you can stop time, slow it down or speed it up.


- Object debug info: While in debug camera mode you can see the name of the object you are looking at, you also see the materials applied to that object, and other useful informations.


- FloatGraph: Visualize value changes of a given float variable.



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