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  • Current Version: 1.1: 2020-06-27T08:42:12Z
  • First Published: 2020-06-27T08:42:12Z
  • Size: 5362192
  • Supported Unity Versions: 2018.4.23
tools utilities

Properties Plus (Lite) - Details to hand, time saved, errors slashed

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$32.93 $32.93

*Evaluate Properties Plus first for free* - then when you like it, buy the paid version with many more features

Properties Plus displays all the details and properties in your Editor selection that you wish Unity had showed you. Helpful buttons make getting those details out lightning fast.

No more digging around: all the information is displayed in a consistent place and format. All values are displayed as text and copy'n'paste-able

No more hand pasting values together: most details are already compiled together. If you find some properties that you want added, the developers are responsive to requests.

Save precious time: stay in "The Zone" when you don't have to dig around or paste values together

No more typos: direct copy to the system clipboard means no typing to make errors

Reduce errors: the trusty system clipboard will do all the hard work for you

Fast to use: insane focus on making the tool workflow quick. You want to use Properties Plus in moments, then get back to your world-conquering work ASAP.

Full Documentation Provided: PDF with step by step instructions on how to use the tool. Feature-by-feature guide to make sure you can get the most out of Properties Plus !


Common use cases:
• Paste details from Unity within an external editor like:
◦◦◦◦ Games workflows: Houdini, Maya, 3DS Max, Blender, Audio Tools
◦◦◦◦ AEC workflows: Reflect, Revit, PiXYZ, Excel, Word, Confluence, Jira
◦◦◦◦ Developers: Visual Studio, Mono Develop, Notepad++, Emacs, Vi etc
• Find text values by pasting into grep / any external-editor tool's Find... function
• Paste into a git / perforce / svn commit
• Paste into a QA support ticket
• Paste into email / slack / discord with colleagues
• Paste into Photoshop layer name
• Paste into a C# script string
◦◦◦◦ e.g. AssetDatabase.GUIDToAssetPath("[paste here]")
◦◦◦◦ Transform.Find("[paste here]")
◦◦◦◦ AssetBundle.LoadFromFile("[paste here]")
◦◦◦◦ SceneManager.LoadScene("[paste here]",...)
• Paste into anything external that references your Unity work
• TextMesh Pro rich text xml... paste in the material name
◦◦◦◦ <font material="[paste here]" >
• Open Explorer or MacOS Finder window at an asset


Properties of Assets exclusive to Properties Plus:



• Asset GUID 
 - load the asset in code with AssetDatabase.GUIDToAssetPath()

• 
Paths everywhere:

◦◦◦◦ Project Root

◦◦◦◦ Full Filesystem Path

◦◦◦◦ Full Filesystem Path of Containing Folder

◦◦◦◦ Also relative to the Project Root

◦◦◦◦ Single click to Copy to system clipboard
◦◦◦◦ Single click to open in Windows Explorer / MacOs Finder
• File Size
• File Timestamps

• Asset Labels

• AssetDatabase values

• More to come in future versions...


Properties of GameObjects exclusive to Properties Plus:



Transform Path

◦◦◦◦ all the parents combined together
◦◦◦◦ the Hierarchy sometimes shows this (say when filtering)
◦◦◦◦◦◦ but you cannot copy to the clipboard from Unity's display
◦◦◦◦◦◦ only Properties Plus allows you to get the Transform Path at any time and easily copy it
• Unity C# Types
◦◦◦◦ when you have to jump into code
• 

World Coordinates

• Layer Name (one click to copy)
• Layer Number
• More to come in future versions...

Supported Unity Versions: Tested with Unity 2017.4, 2018.4, 2019.3

This asset uses a model of a NASA Lunar Lander under Public Domain; see Third-Party Notices.txt file in package for details.


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