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  • Current Version: 1.4: 2024-11-14T09:40:19Z
  • First Published: 2020-07-09T11:23:11Z
  • Size: 101025760
  • Supported Unity Versions: 2020.3.0
templates systems

City Engine

No rating !(2 Votes)
$54.27 $54.27

City Engine is a complete project system that will help you in creating your game.

You can easily use your own 3D building models to create your city.

The scripts can controll hundreds of characters (citizens and cars).



Version 1.4

  • Added Unity 6000 URP

Version 1.3

  • Added URP

Version 1.2

  • Added attractions
  • Added save system
  • Added winter season
  • Added cartoon shader
  • All buildings are combined into one mesh and use one material
  • Productivity increased by 30%
  • Minor bugs fixed

Version 1.1

  • Productivity increased by 50%
  • The change of night and day
  • New shaders
  • Added post processes
  • Minor bugs fixed



Supported Platforms

PC, Android, IOS, XBOX



Unity version

BuildIn from 2020.3.0 to 2023.3

URP from 2020.3.0 to 6000



Asset contains

1. Menu for building

  • ability to add your own buildings to the menu
  • building removal tool

2. Building system

  • save system
  • road construction system
  • building construction animation (system of scripts, shader and particles)
  • arge map for the city (1000x1000 meters)
  • customizability of building duration
  • cranes are adaptable to any building
  • grid for building
  • forest generator tool
  • lamppost wires run along the roads
  • the forest is cut down during the construction of buildings

3. Adaptive citizens and transport control system

  • cars and citizens pathfinding tool
  • cars can change lanes and give way
  • the ability to create transitions for people between buildings
  • cars and citizens come out of buildings
  • animated citizens
  • the number of citizens and cars depends on the number of buildings

4. Control system

  • ability to rotate buildings
  • camera control - rotate, zoom, move

5. Other

  • 244 models
  • the change of night and day
  • shaders (standart, toon)
  • particles
  • post processes
  • all objects are made through prefabs, which will make them easy to upgrade ones
  • at night street lights, windows of houses and headlights of cars are on
  • winter season


Load

  • Shadows 600k tris - 450 batches
  • No shadows 250k tris - 200 batches


Feedback(suggestions, questions, reports or errors)

  • SomeOneWhoCaresFeedBack @gmail.com


My social networks

  • https://twitter.com/iOneWhoCares


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