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  • Current Version: 1.0: 2020-07-23T10:31:11Z
  • First Published: 2020-07-23T10:31:11Z
  • Size: 1042944
  • Supported Unity Versions: 2019.3.3
tools input-management

VR Oculus Quest Walking and Gestures

(31 Votes)
$59.87 $59.87

Works with Unity editor 2019.3.3f1
Works with Oculus Integration package. Tested on Oculus Rift, Go and Quest.
Test the app: download apk
The environment of the apk is based on this package: park but is not needed to use in the package.

This package allows the user to move in the virtual space by moving the feet in place. The movement is obtained analyzing the input of the accelerometer in the Y (vertical) direction. The movement of the hips while simulating a walk generates a similar response to a sinusoid response. This function is used to determine the movement and its speed so walking and running are also supported.

The package includes the following:
A Pedometer script that has these different features:
a) Movement based on feet and hips displacement while holding the thumbstick (forward) up or down (backwards).
b) Movement based on the position of the left controller (stretched goes forward and bended goes backwards).
c) Gesture management. Three different events can be called, such as :
• Plug the nose
• Plug the ears
• Rubbing eyes.

All keyboard scripts are easily understandable and prepared for external event calls.

From cardboard buddies we want to give the best customer service, so we are available 24/7 for all doubts, errors in code development and potential modifications.
Email: [email protected]


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