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  • Current Version: 12.6.0: 2024-04-30T18:28:19Z
  • First Published: 2020-09-29T13:49:14Z
  • Size: 11552960
  • Supported Unity Versions: 2021.3.0
vfx shaders

The Vegetation Engine | Terrain Details Module

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$9.98 $9.98

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Requirements


The latest version of the Vegetation Engine is required for the module to work!


The Vegetation Engine is a set of high-quality shaders and tools designed to unify 3rd party vegetation under the same system. Enable high-quality wind motion, interaction, seasons, wetness, subsurface, height-based blending, etc. for all vegetation assets with Standard, Universal, or HD Render Pipeline!


○ Overview


The Vegetation Engine • Terrain Details Module brings the features from the Vegetation Engine to the terrain details shaders. Enable high-quality wind, interaction, tinting, snow, leaves amount, and distance fade for your grass and flower details! The Terrain Details Module works with any tool designed to work with the terrain detail system such as Gaia, MapMagic, MegaWorld, etc.


⚑ Please note, that this module contains replacement shaders for the legacy terrain detail system. When using GPU Instanced terrain details or replacement renderers like Nature Renderer or GPU Instancer, the module is not required!


○ Features


The Vegetation Engine systems support: Motion, Seasons, Overlay, Wetness

The Vegetation Engine elements support: Colors, Overlay, Wetness, Alpha, Motion Interaction, Motion Direction, Motion Flow, Wind Power

High-quality wind animation

Global Alpha Threshold control

Amplify Shader Editor support

Zero global keywords used

Full source code included

Demo scene included


○ Limitations


🞫 Shader Model 2 devices are not supported (TVE Limitation)

🞫 Shadow casting is not supported (Unity Limitation)

🞫 HDRP and URP are not supported (Unity Limitation)

🞫 Size Elements are not supported (Terrain Detail Limitation)

🞫 Grass Billboards are not supported


○ Disclaimers


⚑ The Vegetation Engine Details shaders use a similar shading to the Unity Built-in Terrain detail shaders. The benefit of using this module is that The Vegetation Engine systems, wind, and elements can be used for the terrain grass!


○ More Assets


The Vegetation Engine • Unified shaders for any asset

The Vegetation Engine • Amplify Impostors Module

The Vegetation Engine • Mobile Shaders Module

The Vegetation Engine • Polygonal Shaders Module

The Vegetation Engine • Terrain Elements Module

The Vegetation Engine • Terrain Blanket Module | NEW

The Vegetation Engine • Terrain Shaders Module | NEW

Atmospheric Height Fog • Optimized fog for consoles, mobile, and VR

Polyverse Skies • Low poly skybox shaders

Free Skybox Shader • Cubemap Extended shader



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