- Current Version: 1.0: 2025-05-28T14:48:14Z
- First Published: 2021-01-08T09:38:14Z
- Size: 78587664
- Supported Unity Versions: 2019.4.13
Monsters Ultimate Pack 03 Cute Series
Monsters Ultimate Pack 03 Cute series
🎁 Original Price: $161.50 – Now discounted when bundled!
🌟Icons for Monsters Ultimate Pack 03 available here
🌟 15 rigged & animated characters (Evolutions 1–3)
🌟 Includes 2048x2048 PNG/PSD textures (set to 512 or lower in Unity)
🌟 Generic Mecanim rig, Unity built-in pipeline (URP/HDRP compatible)
🎥 Watch asset previews on YouTube
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🛍️ See all Cute Series assets [HERE]
🎮 Great for casual, RPG, tower defense, and educational games
🔧 Just drag & drop to build your scene
💡 Join our Patreon for exclusive discounts
🧠 Cute Series monsters evolve across 3 forms — perfect for game progression. See our [WIKI] for details.
This pack includes 15 adorable evolution-style characters, designed with clean topology and optimized textures. Ideal for mobile and stylized games, each character is rigged, animated, and uses Unity's standard shader.
- Texture size: 2048 x 2048 (set to 512 or below in Unity)
- File format: PNG/PSD
- Maps: 1 Diffuse or 1 Diffuse + 1 Emission
- Rig: Generic or Humanoid (specified per character)
Character List by Evolution
Evolution Form 1
- Cat Meow
- Dog Pup
- Burrow
- Skeleton
- Cacti
Evolution Form 2
- Cat Lightning
- Dog Bark
- Mole Rat
- Skeleton Giant
- Cactus
Evolution Form 3
- Cat Bolt
- Dog Bowwow
- Mole Rat King
- Skeleton Mage
- Cactus Boss
Individual Character Details
Burrow (Polycount: 1162 | Generic rig | 25 animations)
- Underground
- Underground to head only
- Head only
- Head only idle to idle
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Head only move forward in place
- Head only move forward with root motion
- Head attack in place
- Head attack with root motion
- Idle to head only
- Idle to underground
- Underground to idle
- Projectile attack
- Slash attack
- Cast spell
- Take damage
- Die
Mole Rat (Polycount: 1736 | Generic rig | 25 animations)
- Underground
- Underground to head only
- Head only Idle
- Head only idle to idle
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Head only move forward in place
- Head only move forward with root motion
- Head attack in place
- Head attack with root motion
- Idle to head only Idle
- Idle to underground
- Underground to idle
- Projectile attack
- Slash attack
- Cast spell
- Take damage
- Die
Mole Rat King (Polycount: 2154 | Generic rig | 28 animations)
- Underground
- Underground to head only
- Head only Idle
- Head only idle to idle
- Head only idle to underground
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Head only move forward in place
- Head only move forward with root motion
- Head attack in place
- Head attack with root motion
- Idle to head only Idle
- Idle to underground
- Underground to idle
- Projectile attack
- Bite attack
- Right slash attack
- Left slash attack
- Cast spell
- Take damage
- Die
Dog Pup (Polycount: 1684 | Generic rig | 18 animations)
- Idle
- Idle happy
- Idle mouth closed
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Pounce bite attack in place
- Pounce bite attack with root
- Bite attack
- Projectile attack
- Cast spell
- Take damage
- Die
Dog Bark (Polycount: 1960 | Generic rig | 18 animations)
- Idle
- Idle happy
- Idle mouth closed
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Pounce bite attack in place
- Pounce bite attack with root
- Bite attack
- Projectile attack
- Cast spell
- Take damage
- Die
Dog Bowwow (Polycount: 2370 | Generic rig | 20 animations)
- Idle
- Idle mouth closed
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Look around
- Pounce smash attack in place
- Pounce smash attack with root
- Bite attack
- Projectile attack
- Left slash attack
- Right slash attack
- Cast spell
- Take damage
- Die
Cat Meow (Polycount: 1438 | Generic rig | 17 animations)
- Idle
- Idle happy
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Pounce bite attack in place
- Pounce bite attack with root
- Bite attack
- Projectile attack
- Cast spell
- Take damage
- Die
Cat Lightning (Polycount: 1644 | Generic rig | 17 animations)
- Idle
- Idle happy
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Pounce bite attack in place
- Pounce bite attack with root
- Bite attack
- Projectile attack
- Cast spell
- Take damage
- Die
Cat Bolt (Polycount: 1560 | Generic rig | 18 animations)
- Idle
- Idle happy
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Pounce bite attack in place
- Pounce bite attack with root
- Bite attack
- Projectile attack
- Charging
- Cast spell
- Take damage
- Die
Cacti (Polycount: 774 | Generic rig | 16 animations)
- Still
- Spawn
- Idle
- Underground
- Idle to underground - Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Turn left
- Turn right
- Bite attack
- Projectile attack
- Cast spell
- Take damage
- Die
Cactus (Polycount: 1426 | Generic rig | 17 animations)
- Spawn
- Idle
- Underground
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump in root motion
- Turn left
- Turn right
- Slash attack
- Projectile attack
- Cast spell 01
- Cast spell 02
- Take damage
- Die
Cactus Boss (Polycount: 1860 | Generic rig | 17 animations)
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump smack attack
- Turn left
- Turn right
- Slash right attack
- Slash left attack
- Projectile attack
- Breath attack
- Dash forward attack in place
- Dash forward attack with root motion
- Cast spell
- Take damage
- Die
Skeleton (Polycount: 2994 | Humanoid rig | 17 animations)
- Idle
- Creep walk forward in place
- Creep walk forward with root motion
- Creep dash forward in place
- Creep dash forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Projectile attack
- Bite attack
- Right slash attack
- Left slash attack
- Cast spell
- Take damage
- Resurrect
- Die
Skeleton Giant (Polycount: 3174 | Humanoid rig | 18 animations)
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Projectile attack
- Jump smash attack in place
- Jump smash attack with root motion
- Kick attack
- Slash attack
- Swing attack
- Cast spell
- Take damage
- Resurrect
- Die
Skeleton Mage (Polycount: 2054 | Humanoid rig | 13 animations)
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Turn left
- Turn right
- Projectile attack
- Spin attack
- Right lash attack
- Left slash attack
- Cast spell
- Take damage
- Die
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