• Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Current Version: 7.0.7: 2023-01-12T09:59:23Z
  • First Published: 2021-07-09T07:44:18Z
  • Size: 17697168
  • Supported Unity Versions: 2020.3.34
tools gui

Procedural UI

(30 Votes)
$18.95 $18.95

Procedural UI lets you easily create a professional UI using procedural rounding and gradient effects, without having to use any sprites. This asset offers rich features for any UI workflow, is 100% (unit) tested, and includes the complete and extensively commented source code.


🗂️ This asset is part of the PRO UI Bundle. Get 9 assets to make PRO User Interfaces, and save over 50%!


Benefits

  • Full flexibility in creating UI by allowing rounding, borders, outlines, glow, shadows, fall-off, and more.
  • Quickly create a professional UI with the easy-to-use editor and/or code
  • Configure color schemes by using gradients on your UI, with or without sprites.
  • Ensure consistency throughout your UI
  • Reduce the size of your game by not requiring the use of additional sprites for UI
  • Sprites are supported but not required, all Image features are compatible
  • Masking support, easily combine image together to create fancy shapes
  • High performance (identical to Image)

Features

  • Gradients: Change the colors of your UI using gradient effects, comes with a wide variety of types, transparency support, and presets. The gradients support both Unity's Image component and Rounded Image.
  • Procedural UI rounding: dynamically round the corners of your UI objects, with or without sprites. Within the editor, or during runtime
  • Accurate hitboxes: dynamic hitboxes ensure accurate click or tap detection for your UI, including an option to take the rounding effects into account for hit detection
  • Editor tools: includes a clear and easy-to-use editor
  • Masking: Complete masking support of dynamic shapes, use masking to create fancy shapes or decorate your UI. (Support for both Mask and RectMask2D components.)
  • Code available: all code is included in the package and is extensively commented, allowing you to understand, modify and extend it
  • UI effects: use edge falloff for glow, shadow, and anti-aliasing effects
  • Borders and outlines: dynamically create borders and adjust the width of the border to create outlines
  • Sprite atlases: sprites from sprite atlases or spritesheets are fully supported
  • Compatibility: as an extension to the Image component, all Image features remain compatible, including aspect ratio and fill options.
  • Tested and optimized for mobile platforms (iOS and Android) and web (WebGL).

Known limitations:

* Fill options can prevent the rounding or fall-off effect from showing.

**Sprite sheet/atlas requires Unity 2020.2 or newer.


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