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  • Current Version: 1.3.5: 2024-05-02T12:02:25Z
  • First Published: 2021-06-23T15:37:15Z
  • Size: 5983696
  • Supported Unity Versions: 2019.4.0
tools camera

Physically Based Auto Depth of Field

No rating !(2 Votes)
$31.19 $31.19

Empower your Unity projects by adding real-time, physically-based autofocus across Scriptable Render Pipelines.

📚 Documentation - Your go-to manual.

🤝 Join Our Discord - Connect and collaborate.

🆘 Support/Inquiry - We're here to help, open a ticket.

🚀 Roadmap - Future-proof your projects and let us know where to grow best.

🧩Compatibility Across Versions

  • Official Support 2022 | 2023
  • Release Candidate Unity 6* **
  • Legacy 2019 | 2020 | 2021

🌟Key Features

  • Intuitive by Design: Our tool built upon an existing intuitive workflow grounded in physically-based principles.
  • Flexible workflows: Fully/Semi-automatic, Blend and override with Volumes, Enhance with Cinemachine, Craft reusable states by building presets.
  • Scalable volume integration: Fine-tune even the most dynamic of scenes.
  • Non-destructive workflows: Enable/ disable features and cleanly add or remove from existing projects
  • Integrates: Seamlessly integrate with Cinemachine so you can extend flexible use between gameplay and cinematic scenes.

* The current asset version will work with Unity 6 but is due a support update.
** Cinemachine 3 currently not supported in Unity 6


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