- Current Version: 1.3.5: 2024-05-02T12:02:25Z
- First Published: 2021-06-23T15:37:15Z
- Size: 5983696
- Supported Unity Versions: 2019.4.0
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Physically Based Auto Depth of Field
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$31.19
$31.19
Empower your Unity projects by adding real-time, physically-based autofocus across Scriptable Render Pipelines.
📚 Documentation - Your go-to manual.
🤝 Join Our Discord - Connect and collaborate.
🆘 Support/Inquiry - We're here to help, open a ticket.
🚀 Roadmap - Future-proof your projects and let us know where to grow best.
🧩Compatibility Across Versions
- Official Support 2022 | 2023
- Release Candidate Unity 6* **
- Legacy 2019 | 2020 | 2021
🌟Key Features
- Intuitive by Design: Our tool — built upon an existing intuitive workflow grounded in physically-based principles.
- Flexible workflows: Fully/Semi-automatic, Blend and override with Volumes, Enhance with Cinemachine, Craft reusable states by building presets.
- Scalable volume integration: Fine-tune even the most dynamic of scenes.
- Non-destructive workflows: Enable/ disable features and cleanly add or remove from existing projects
- Integrates: Seamlessly integrate with Cinemachine so you can extend flexible use between gameplay and cinematic scenes.
* The current asset version will work with Unity 6 but is due a support update.
** Cinemachine 3 currently not supported in Unity 6
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