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  • Current Version: 1.1.0: 2022-04-22T13:02:14Z
  • First Published: 2021-07-23T14:52:16Z
  • Size: 2125952
  • Supported Unity Versions: 2020.1.0
tools utilities

TerraTiler2D

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$49.89 $49.89

TerraTiler2D
TerraTiler2D is a visual scripting Unity extension that assists developers in the procedural generation of 2D game worlds during runtime.

Documentation | Roadmap | Unity Forums | Discord | Twitter

Description
TerraTiler2D makes use of a node-graph UI system to define the procedural generation of worlds, and has over 120 different nodes to help users create exactly what they envision, including 4 different noisemap generators, and 6 different tile placing algorithms.

All of these nodes have extensive documentation describing their functionality and purpose available on the documentation website.

Features

◾️ Intuitive visual scripting node-graph UI

◾️ Workflow is contained in one editor window

◾️ Over 120 different nodes with in-editor tooltips, and online documentation

◾️ Execute graphs during runtime

◾️ Change property values during runtime

◾️ Save and load graph states during runtime. Perfect for roguelikes with unlockable content.

◾️ Create custom nodes

◾️ Demo scenes

◾️ Basic tools to help designers get from nothing to a working game

◾️ Assign unique behaviours to every tile




Third Party Licenses
TerraTiler2D contains sample assets from Kenney under a CC0 1.0 Universal license, and Noise methods from CatlikeCoding under a MIT No Attribution (MIT-0) license.
See License.txt file in package for details.


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