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  • Current Version: 2.1: 2024-05-10T02:50:18Z
  • First Published: 2021-07-22T11:23:36Z
  • Size: 68788768
  • Supported Unity Versions: 2022.3.8
3d characters

Stylized Fantasy Dragon

(5 Votes)
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Asset Description:

Various color materials for wide customization are included!



PBR Stylized Material:

  • 4 Hand-painted Diffuse Maps
  • 1 Normal Map
  • 1 Emissive Map
  • 1 Smoothness Map

Choose between different styles:

  • Emerald Dragon
  • Red Dragon
  • Void Dragon
  • Gold Dragon

ANIMATIONS LIST:

  • Attack
  • Attack01
  • Attack02
  • Attack_Fly
  • Attack_Fly01
  • Combat_Fly_Attack
  • Combat_Fly_Attack01
  • Combat_Fly_Attack02
  • Combat_Fly_Hit
  • Combat_Fly_Dodge
  • Combat_Fly_Roar_Forward
  • Combat_Fly_Roar_Up
  • Combat_Fly_Spell_Start
  • Combat_Fly_Spell_Loop
  • Combat_Fly_Spell_End
  • Combat_Fly_Stun
  • Combat_Ground_Attack
  • Combat_Ground_Attack01
  • Combat_Ground_Attack02
  • Combat_Ground_Attack03
  • Combat_Ground_Hit
  • Combat_Ground_Dodge
  • Combat_Ground_Ready
  • Combat_Ground_Roar_Forward
  • Combat_Ground_Roar_Up
  • Combat_Ground_Spell_Start
  • Combat_Ground_Spell_Loop
  • Combat_Ground_Spell_End
  • Combat_Ground_Stun
  • Death
  • Ground_Death
  • Death_Fly_Start
  • Death_Fly_Loop
  • Death_Fly_End
  • Emote_Fly_Laugh
  • Emote_Fly_Talk
  • Emote_Ground_Laugh
  • Emote_Ground_Talk
  • Fly_Death
  • Fly_Idle
  • Fly_Idle01
  • Idle
  • Idle01
  • Idle_Fly
  • Idle_Ground
  • Idle_Ground01
  • Jump_Start
  • Jump_Loop
  • Jump_End
  • Roar
  • Run_Fly_Forward
  • Run_Fly_Left
  • Run_Fly_Right
  • Sprint_Fly_Forward
  • Sprint_Fly_Left
  • Sprint_Fly_Right
  • Run_Ground_Forward
  • Run_Ground_Backwards
  • Run_Ground_Left
  • Run_Ground_Right
  • Swim_Idle
  • Swim_Death
  • Swim_Forward
  • Swim_Backwards
  • Swim_Left
  • Swim_Right
  • ToFly
  • ToLand
  • Transition_ToFly
  • Transition_ToGround
  • Walk
  • Walk_Fly
  • Walk_Fly_Forward
  • Walk_Fly_Backwards
  • Walk_Fly_Left
  • Walk_Fly_Right
  • Walk_Ground_Forward
  • Walk_Ground_Backwards
  • Walk_Ground_Left
  • Walk_Ground_Right


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