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  • Current Version: 2.1.0: 2024-03-28T08:53:14Z
  • First Published: 2021-07-30T06:11:11Z
  • Size: 43544880
  • Supported Unity Versions: 2021.3.0
tools utilities

Lean Texture+

(50 Votes)
$9.98 $9.98

📄 Docs💬 Forum🌐 Site

💡 Easy To Use ― Simply right click your texture, select Create/Lean/Texture, adjust the settings, and click Save!

💡 Make Seamless ― Quickly convert a texture with seams into a seamless one that can be tiled many times without gaps!

💡 Convert To Normal ― Quickly generate a normal map from a height map or color texture.

💡 Replace Colors ― Quickly make different color versions of your textures for endless variety!

💡 Copy Filters ― Quickly make a texture with filters copied from other textures, so you can make them all receive the same modifications!

💡 Channel Packing ― Quickly combine multiple textures into one packed texture. This is great for shaders/materials that require specific data to be stored in specific channels (e.g. RGB = Albedo, A = Smoothness).

💡 Create Textures ― Quickly generate a new texture based on a color gradient, solid color, texture, or multiple textures.

💡 Modify Textures ― Quickly apply filters to textures to adjust the brightness, hue, saturation, and much more. These can also be stacked, making it super easy to use.

💡 Lighting Fast ― This asset has been highly optimized using Jobs and Burst, allowing you to modify your textures with as many filters as you like.

💡 Realtime Preview ― Instantly see what your texture looks like as you adjust the settings. Preview settings include RGB channel isolation, and a preview of what the texture looks like when tiled.

💡 Non-Destructive ― All texture modifications are done separately from your source textures, so you can always edit them later without losing any quality.

💡 In Game & In Editor ― All features can be accessed from the C# API too!

⚠️ Burst ― This asset uses Unity's Burst package, learn how to install it HERE.

Texture Creation Techniques:

📝 Simplex Noise - This creates a new texture from procedural noise.

📝 Color - This creates a new texture where all pixels are the same color.

📝 Gradient - This creates a new texture from a color gradient.

📝 Texture - This creates a new texture based on another texture in your project.

📝 Channel Packed Texture - This creates a new texture based on 4 other textures.

Texture Modification Techniques:

🛠️ Offset Pixels - Quickly shift the pixels of your texture along the x and y axes.

🛠️ Blur - Quickly blur your texture.

🛠️ Make Seamless - Quickly remove seams from the edges of your texture.

🛠️ Pixelate - Quickly make your texture look blocky.

🛠️ Convert To Normal - Quickly turn your texture into a normal map.

🛠️ Modify Normal Strength - Quickly adjust the strength of your normal map texture.

🛠️ Copy Filters From - Quickly apply the same filters and settings to multiple textures.

🛠️ Modify Contrast - Quickly adjust the contrast of your texture.

🛠️ Combine With Texture - Blend another texture into the current texture.

🛠️ Invert - Quickly invert the colors of your texture.

🛠️ Modify Sharpness - Quickly adjust the sharpness of your texture.

🛠️ Mirror - Quickly mirror/flip the pixels in your texture.

🛠️ Swap Channels - Quickly swap/swizzle the channels of your texture.

🛠️ Replace Color - Quickly swap one color with another in your texture.

🛠️ Color Edges - Quickly add colors to the edges of your texture.

🛠️ Quantize - Quickly reduce the amount of possible values in each color channel.

🛠️ Resize - Quickly resize the current texture.

🛠️ Modify Brightness - Quickly adjust the brightness of your texture.

🛠️ Convert To Grayscale - Quickly turn your texture into grayscale.

🛠️ Rotate Hue - Quickly adjust the colors of your texture.

🛠️ Multiply Channels - Quickly adjust the channel values of your texture.

🛠️ Modify Saturation - Quickly adjust the color saturation of your texture.

🛠️ Tint Color - Quickly change the overall color of your texture.

Thanks for reading ❤️


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