- Current Version: 1.1.21: 2023-01-23T17:48:50Z
- First Published: 2022-01-24T14:58:14Z
- Size: 1001241472
- Supported Unity Versions: 2020.3.30
Glauco Vehicle System (no source)
GVS (Glauco Vehicle System) is a complete system for vehicle management.
It's composed by GVC and GVAI.
- GVC (Glauco Vehicle Controller), a vehicle control system with realistic and accurate physics, the wheel colliders have been completely rewritten to achieve unprecedented realism. Precise simulation of every aspect of vehicle physics: engine, suspension, tires (pressure, temperature, consumption), aerodynamic forces, etc...
- Quick and easy installation: any vehicle can be configured from scratch in seconds.
- You can choose from a series of presets that allow you to quickly configure the vehicle.
- Choice between GVS Colliders (very advanced 3D wheel colliders) and standard unity colliders.
- Possibility to add the driver with just one click.
- Possibility to configure vehicles with 2, 3, 4 wheels or
more.
- Each vehicle preset is equipped with high quality sounds, vehicle sounds can be completely reconfigured.
- Aerodynamic forces simulation.
- Advanced camera control system.
- Advanced and configurable suspension system.
- Counter steering when the car drifts.
- 14 completely configured vehicle prefabs ready to use.
- Editor scripts for simple and complete control of all vehicle parameters.
- Variable ground physics with the ability to create custom presets.
- Support for "Realistic Engine sound 2". Just drag a sound prefab into your vehicle.
- All source code is fully available except the 3D wheel colliders source.
- GVAI (Glauco Vehicle AI), a fully configurable AI system for developing your racing games.
- Quick and easy installation: one-click installation.
- Simple configuration: you can choose from a series of presets that allow you to quickly configure the vehicle.
- Fully configurable AI behavior.
- Compatible with Realistic Car Controller, Edy's vehicle Physics and Unity standard assets vehicle controller. This allows you to use the AI with these vehicle controllers.
- Automatic waypoint creation: an automatic system automatically creates waypoints by analyzing the road.
- Automatic starting grid creation.
- Automatic fixed camera creation: the cameras at the edge of the track are automatically added and positioned.
- The main part of the AI code is not available.
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