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  • Current Version: 1.1.1: 2025-03-27T09:28:16Z
  • First Published: 2023-03-04T08:45:12Z
  • Size: 16756944
  • Supported Unity Versions: 2021.3.15
tools level-design

Tile Prefab Placer

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$9.20 $9.20

Tile prefab placer is a tool for easily placing tile objects on a grid and it also has many tools for easy placement of default game objects.


Compatible with Unity 2021, 2022, 2023.


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Key features:


- Single mode:

  • Simple
    Simple object placement without any tools.
  • Custom handles
    Place object and customize local position, rotation and scale.
  • Cursor point rotation
    Place object and rotate in the direction of the cursor.
  • Custom point rotation
    Place object and rotate in the direction of the custom point.
  • Physics placement
    Place objects with physics.
  • Brush attachment mode
    Attach object to any surface (collider or mesh) and customize position or rotation with any default object single mode tools.

- Brush mode:

  • Create multiple objects on any surface (collider or mesh).

- Line mode:

  • Free
    Place objects on a grid in the direction of the cursor.
  • Fixed
    Create straight lines on a grid.
  • Curved
    Place objects along a custom curved line.

- Area mode:

  • Default
    Create default object areas on the grid or on custom positions.
  • Scale
    Create scaled object areas.
  • Multi-floor
    Create multi-floor object areas.

- Destroy mode:

  • Map tile grid deletion
    Destroy grid objects on the selected map tile layer.
  • Box raycast
    Destroy any object by box raycast.
  • Brush raycast
    Destroy any object by brush raycast.
  • Screen selection
    Select objects by screen selection to destroy any object in the scene.

- Tileset mode:

  • Create a tileset for quick creation of linked areas, for example sidewalks.

- Translate mode:

  • Move any objects on the grid, either with snapping or freely.

- Template mode:

  • Create any pattern from any set of prefabs and then use it in any of the default object modes.

Additional features:

  • Random TRS
    Randomize position, rotation and scale for object placement modes.
  • Override
    Override parent, map tile layer and Unity layer.
  • Snap
    Customize Y-axis snapping.
  • Replace
    Set up replacement of other intersected objects.
  • Merge
    Set up merging of newly created objects as a child to an existing object.
  • Randomizer
    Set up creation of random objects.
  • Custom grid
    Сhange grid settings on the fly.



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