- Current Version: 1.1.1: 2025-03-27T09:28:16Z
- First Published: 2023-03-04T08:45:12Z
- Size: 16756944
- Supported Unity Versions: 2021.3.15
tools level-design
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Tile Prefab Placer
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$9.20
$9.20
Tile prefab placer is a tool for easily placing tile objects on a grid and it also has many tools for easy placement of default game objects.
Compatible with Unity 2021, 2022, 2023.
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Key features:
- Single mode:
- Simple
Simple object placement without any tools. - Custom handles
Place object and customize local position, rotation and scale. - Cursor point rotation
Place object and rotate in the direction of the cursor. - Custom point rotation
Place object and rotate in the direction of the custom point. - Physics placement
Place objects with physics. - Brush attachment mode
Attach object to any surface (collider or mesh) and customize position or rotation with any default object single mode tools.
- Brush mode:
- Create multiple objects on any surface (collider or mesh).
- Line mode:
- Free
Place objects on a grid in the direction of the cursor. - Fixed
Create straight lines on a grid. - Curved
Place objects along a custom curved line.
- Area mode:
- Default
Create default object areas on the grid or on custom positions. - Scale
Create scaled object areas. - Multi-floor
Create multi-floor object areas.
- Destroy mode:
- Map tile grid deletion
Destroy grid objects on the selected map tile layer. - Box raycast
Destroy any object by box raycast. - Brush raycast
Destroy any object by brush raycast. - Screen selection
Select objects by screen selection to destroy any object in the scene.
- Tileset mode:
- Create a tileset for quick creation of linked areas, for example sidewalks.
- Translate mode:
- Move any objects on the grid, either with snapping or freely.
- Template mode:
- Create any pattern from any set of prefabs and then use it in any of the default object modes.
Additional features:
- Random TRS
Randomize position, rotation and scale for object placement modes. - Override
Override parent, map tile layer and Unity layer. - Snap
Customize Y-axis snapping. - Replace
Set up replacement of other intersected objects. - Merge
Set up merging of newly created objects as a child to an existing object. - Randomizer
Set up creation of random objects. - Custom grid
Сhange grid settings on the fly.
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