- Current Version: 1.4.0: 2025-06-13T12:15:59Z
- First Published: 2022-10-21T11:41:10Z
- Size: 113519440
- Supported Unity Versions: 2021.3.2
Path FX - LineRender
Path FX - LineRender is a powerful and flexible toolkit for creating dynamic, animated path effects using Unity’s LineRenderer, TrailRenderer, and Spline workflows.
In Version 1.x, the system focuses on script-driven animation of LineRenderers, with support for various data sources — including manually edited point lists, Cinemachine Paths, and custom coordinate sequences generated by code. You can visualize trails using either a TrailRenderer-based prefab or a LineRenderer-based simulation, giving you complete control over visual fidelity and performance.
✨ V2.0 introduces a major upgrade:
- Now supports Unity’s official Spline system for intuitive path editing directly in the Scene view.
- Adds 4 custom shaders with multi-layered UV animation to boost visual richness and FX detail.
- Includes 140+ pre-made path effect materials ready to use or customize for your game.
Whether you're building sci-fi interfaces, magic spells, tactical lines, or stylized motion guides — Path FX - LineRender makes it fast and easy to animate paths in real-time.
🎯 Key Features:
- 🎬 Supports LineRenderer, TrailRenderer, and Unity Splines
- 🧩 Multiple data sources: hand-edit, Cinemachine, or script-generated
- 🌈 Multi-layer animated UV shaders (V2.0)
- 🎨 140+ ready-made materials for stunning path effects
- ⚙️ Flexible Trail mode: prefab or simulated LineRender
- 📦 Demo scenes and templates included for quick integration
🔥 Perfect for:
- Skill indicators & casting paths
- Tactical line drawing
- Sci-fi UI connection lines
- Fantasy spell trails
- Racing or navigation guides
No coding required for basic setup — but fully scriptable for advanced use cases!
Bring your paths to life with Path FX - LineRender — now with enhanced spline support and visual fidelity in V2.0!
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