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  • Current Version: 3.0.1: 2024-12-30T15:37:30Z
  • First Published: 2023-10-06T11:19:12Z
  • Size: 32355984
  • Supported Unity Versions: 2021.3.6
2d characters

Character Boom

(3 Votes)
$55.18 $55.18

🍀 Features:


  • Generate an unlimited number of characters with just one click.
  • No coding necessary.
  • Each sprite is swapable. You can use these sprites to create a wide range of different characters.
  • Each color of each piece of sprite can be customized precisely.
  • Now you can change the length and width of limbs, and body size. This feature requires Body Proportions. If you have Character Boom, you can get it at 50% off.
  • The positions of the eyes, nose, mouth, and eyebrows can be flexibly adjusted.
  • The eyes are turnable and blinkable. The hair can flow.
  • ScriptableObject workflow : You can easily adjust colors, pose, facial features and save data. There are many tools to help you focus on creating games. Find it in Technical details.
  • includes Gray To Color.
  • All prefabs are ready to be animated.
  • Each sprite was drawn on 4096x4096 high resolution canvas.
  • Each sprite in SpriteLibrary has been skinned to match the Character Boom Sketelon.
  • The number of vertices of meshes is optimized.
  • 8 tutorial scenes.

🔨 Tools:

Here are some GIF animations showing their usage.


  • SetMatColor : A component used to set color and material of SpriteRenderer.
  • ColorSetter : A component used for managing SetMatColor components and for saving/loading colors.
  • RandomAssetSetter : Generate characters Randomly and batchly.
  • FaceControl : Customize facial features.
  • PoseSaver : Save and load pose of character.
  • SpriteLibraryLabelSaver : Save and load labels of SpriteLibrary component.
  • BrightnessManager : BrightnessManager is a component used to adjust brightness of character.
  • Gray To Color Shader:These shaders can change gray sprites into target color sprites. It can control color precisely. What you get is what you set.

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🎨Art Assets:


  • 196 sprites with their own 2th textures and 3th textures(The count is based on sprite library. A few sprites are left blank to make switching characters easier.)
  • There are mainly 4 PSB files with 54 layers each. Each file has its 2 secondary textures.

The following way of counting is reconmended:

  • 60 prefabs
  • 60 color presets
  • 9 pose presets
  • 4 hair cut suit
  • 4 cloth suits
  • 4 weapons
  • 1 base skin
  • 2 expressions
  • Unlimited of characters that can be generated.☢️☠️

Requirements:

Unity 2D Sprite

Unity 2D Animation

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Website

email:

[email protected]


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