• Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Current Version: 1.2: 2024-05-02T12:11:48Z
  • First Published: 2023-06-15T15:46:12Z
  • Size: 1707799936
  • Supported Unity Versions: 2020.3.19
tools utilities

SwitchNTrap - Traps And Switches

No rating !(2 Votes)
$36.79 $36.79

The main workflow is based primarily on rotation and movement of objects. You can easily create chaining events for example: "if something is touching a specific object it opens a door somewhere, it moves a trap and after it's finished it does something else, maybe changes the material of one game object". SwitchNTrap comes with a pack of modular 3D PRB assets (that you can use standalone) for your dungeons or other types of environment.


No physics(Rigidbody) movement is used!

Documentation | Help on Discord | Forum


Generate your own lever combination prefabs in the demo scene.

~23000> possible variations with the lever generator.

(17 Gears x 29 Lever handle x 24: MechaBoxes x 2: With or without runes.)



---------------------- Features: ----------------------

  • State based scripts
  • Rotation without limit.
  • Move objects between multiple coordinates.
  • Scale objects.
  • Implement easily the ISwitchController interface to link your scripts to the SNT, if needed.
  • Modular PRB traps, levers and other objects.
  • Custom lever generator.


Add to cart
This site contains affiliate links, which means that we can receive a commission if you click on a link and buy something that we have recommended.
Although clicking on these links will not cost you anything, they will help us finance our development projects while recommending good products!