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  • Current Version: 2.0: 2025-05-12T13:59:17Z
  • First Published: 2023-06-20T11:22:13Z
  • Size: 509172528
  • Supported Unity Versions: 2021.3.2
3d environments

Space Galaxy And Nebula Modular Creator

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$73.59 $73.59

🌌 Galaxy & Nebula FX – Advanced Modular System

This package offers a powerful and flexible system for creating high-quality galaxy and nebula effects in Unity. With a modular structure, layer-based rendering, and parameter-driven customization, you can create a wide range of stunning cosmic visuals with minimal effort.

✨ Redesigned Core Rendering Logic

Using multi-layer composition, effects are no longer built from a single image. Each effect is made of independently controlled modules such as core, nebula, rings, halos, smoke, and stars, each contributing to the final look. Shader parameters control blend modes, HDR color overlays, scale, rotation, edge fading, and more — enabling infinite combinations from the same base image.

⚙️ Modular Effect Structure

Galaxy effects are split into layers:

  • Core, Nebula, GalaxyRing, GalaxySmoke, StarRing, StarRing3D, Halo

Nebula effects consist of:

  • Main Texture, Highlight, Nebula Smoke, Star Field

Each module can be layered and configured to achieve both subtle and dramatic effects.

🎲 Smarter Random Effect Generator

The random generation feature has been rebuilt for accuracy and now produces results much closer to real-use cases. Great for prototyping or batch generation. Includes a new faded-center galaxy style, ideal for layering with other effects (e.g. background or UI usage).

🖼️ UI Integration Made Simple

Now includes 300+ nebula and galaxy UI effect materials, built purely with shader/material logic and fully compatible with Unity UI. These use the same modular approach and are easy to tweak. Three quick-start scenes are provided for UI, galaxy, and random generation workflows.

✅ Key Benefits

  • Fully modular system — every effect is customizable
  • One image, infinite results — just change material/shader settings
  • Reusable prefab and material workflows
  • Real-time editable and runtime-ready
  • All effects are artist-friendly and require no code


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