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  • Current Version: 3.1.0: 2024-03-28T13:43:10Z
  • First Published: 2023-09-08T12:20:16Z
  • Size: 279696
  • Supported Unity Versions: 2021.3.0
vfx shaders

Light Receiver URP - Real-time light highlights in AR

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$9.97 $9.97

Light Receiver URP uses transparent surfaces to display real-time lights in your project.

These enhanced graphics can bring AR and VR scenes truly to life.



🧾 Features

👉 Real-Time lighting on transparent objects

👉 Colored diffuse lighting with specular highlights

👉 Main light highlights

👉 Easy customizable setup

👉 Supports multiple lights at once

👉 Pick the light's transparency

👉 Support for all real-time light types (directional light, spotlight, point light)

👉 Support for all devices

👉 Forward & Forward+ support (deferred will fall back to Forward)

👉 Support for URP Light Layers

👉 Made in Shader Graph

👉 Customizable shaders for custom effects

👉 Optimized for performance on mobile devices!




📱 AR Use

Light Receiver URP is mostly used in AR to render real-time lights on planes detected with plane detection.

This way, an AR environment can have realistic real-time lighting in AR. This creates a more immersive AR experience.

Of course, feel free to use this for any other project you see fit!


Combine with Shadow Receiver URP

Use real-time lights, combined with shadows, using the Shadow Receiver URP package!



🛠 Technicals

Only works in Universal Render Pipelines!

Tested in Unity 2021.3LTS, 2022.3LTS, and Unity 6.

Works using 1 real-time or mixed directional light and multiple point- and spotlights.

Work on any device.


Thanks to https://imaginevisual.se for commissioning this asset!



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