• Image
  • Image
  • Image
  • Image
  • Current Version: 3.0: 2024-04-08T17:44:12Z
  • First Published: 2023-10-16T14:14:14Z
  • Size: 104934448
  • Supported Unity Versions: 2022.3.20
templates systems

Football: AR, Non-AR

(14 Votes)
$49.90 $49.90

Football/Soccer (AR and Non-AR) — cross-platform game template in the sport arcade genre with realistic physics of football net, goal movement, target movement inside the goal, advanced scoring & audio systems.


Kick the Ball and Get the Best Score!


[ Documentation | Support | Forum | Map of Assets ]


Another sports game template: Basketball.


👉 Game Modes


You can choose Game Mode on the Demo Scene before the start:


1. Non-AR Mode (all tested platforms support it) with 3 Camera Control Modes:


  • 2 for Desktop: WASD Keys or Right Mouse Button.
  • 1 for Mobiles: Sensor Camera.

2. AR Mode (if it’s available, user can see a button to activate it) with the next features using the AR Foundation (ARCore, ARKit) — Augmented Reality engine:


  • Real Plane Detection (includes tutorial, visual plane confirmation/resetting, placing the game around the player).
  • AR Safe Zone. The player needs to stay in the Safe Zone to avoid accidents during the game and continue the game itself! The player will be notified when leaving the Safe Zone.
  • AR Onboarding UX with Transparent Video Manuals & AR States.
  • AR Shadows & Light Estimation: estimates light data in the real world and applies it to game space.

🍏 Package Contains


  • Unified Demo Scene for Both Modes (AR and Non-AR).
  • Throw Control.
  • Sensor Camera.
  • Menu Scene.
  • Permission Scene with Camera Permission Request using free Native Camera.
  • Loading Screen to switch scenes seamlessly.

👉 Features


Shoot like a Pro with your amazing Game or App:


  • 1 Bonus: Target Growing (Big Ring).
  • 2 Difficulties: Goal Movement, Target Movement inside the Goal.
  • 2 Throwing Modes with Throw Control:
    • “Click” (Easy);
    • “Flick/Swipe” (Hard).
  • 100+ Customizable Parameters: Points, Throwing, Bonuses, Delays, etc.
  • Realistic Physics of a Football Net.
  • Dissolving (Fading) VFX for All Game Objects.
  • Dynamic Sound System: play Sounds based on speed, pitch, and volume factors of the Ball when it collides with Target Ring, Ring Net, Goal Posts, Floor.
  • Directional Arrow that points to the Current Target.
  • Advanced Scoring System with Combos & Accounting Distance to Goal.
  • UI Animations and Sounds: Clear Ball, Best Score, Current Score, Fail.
  • Simulation of Player Breathing (Desktop).
  • Mobile Optimizations:
    • Object Pool for Throwing Objects to manage the memory.
    • Caching for Visible Game Objects before Game Start.
    • TextMesh PRO for Texts to update them when really needed.

👉 Throwing Modes


During an encounter with a target, a player may kick the ball by:


  • clicking/tapping any point on the screen (by default);
  • flicking/swiping the object from the bottom of the screen up toward the target.

Both modes form different speed and throw direction based on the last position of finger or mouse cursor, what makes the game even more interesting.


Throw Diligently and Try to Get the Best Score without touching the Ground!


📚 Docs & Support


I state the work of the asset only with uploaded Unity version or with the version indicated in the latest online docs that contain all instructions for the 1st launch.


If you find a bug, or you can't use the asset as you need, please first

get the support before leaving a review on the asset store.


I am here to help and to improve my assets for the best.

Response time can be up to 5 business days.


Add to cart
This site contains affiliate links, which means that we can receive a commission if you click on a link and buy something that we have recommended.
Although clicking on these links will not cost you anything, they will help us finance our development projects while recommending good products!