• Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Current Version: 1.0: 2024-03-07T13:56:13Z
  • First Published: 2024-03-07T13:56:13Z
  • Size: 4099472
  • Supported Unity Versions: 2021.3.34
vfx shaders fullscreen-camera-effects

Screen Space God Rays (URP 2D/3D/VR)

No rating !(1 Vote)
$29.94 $29.94

Enhance your Unity projects effortlessly with Screen Space God Rays. Crafted by developers for developers, this asset offers top-notch screen space volumetric lighting for Unity URP in 2D, 3D and VR (Multi Pass + Single Pass Instanced), prioritizing resource efficiency and aesthetics.


Try out the WebGL demo here!


Features

  • Easy-to-use screen space volumetric system.
  • Many creative settings:
    • Variable softness, scale, range and color.
    • Optional support for masking by game objects.
    • Optional screen edge fadeout to reduce artefacts.
    • Variable projection offset to increase depth in 2D games.
  • Variable quality and scalabilty settings for cross-platform games:
    • Variable resolution scale, pruning, blur quality and more.
    • Separate 2D and 3D modes.
    • Artifact reduction options.
  • No limitations on count or position, place as many lights as you want.
  • VR support out-of-the-box (Multi Pass + Single Pass Instanced).

Requirements

• Unity 2021.3 LTS or above

• URP 10.0 or above


Limitations

• Lights interact only with objects that are visible.

• Doesn't support semi-transparent surfaces, it's either pass or block.


Support

Public wiki and issue tracker | Discord | Email



Add to cart
This site contains affiliate links, which means that we can receive a commission if you click on a link and buy something that we have recommended.
Although clicking on these links will not cost you anything, they will help us finance our development projects while recommending good products!