- Current Version: 1.0.2: 2025-06-04T08:01:11Z
- First Published: 2025-06-04T08:01:11Z
- Size: 2197392
- Supported Unity Versions: 2021.3.45
Shadow LOD: Faster Realtime Shadows
⚡ UP TO 90% CHEAPER REALTIME SHADOWS WITH 1-CLICK! ⚡
Is your FPS too low, render pass taking too long? Did you know that realtime shadows double the amount of vertices rendered since they need to be drawn an extra time for the shadows?
Here is the solution, a fast and easy tool to create Shadow LOD for all your meshes handled in one simple tool. Just apply the script and Shadow LOD: Faster Realtime Shadows generates three levels of shadow quality from a custom defined preset.
⚡ SHADOW LOD TYPES ⚡
REDUCED MESH: Automatically reduce your original mesh and see the result right away. Can also remove smaller details to even further save performance.
HULL MESH: Automatically create a hull mesh based on the original mesh.
CUBE PRIMITIVE: Place a cube primitive to act as shadow.
SPHERE PRIMITIVE: Place a sphere primitive to act as shadow.
CAPSULE PRIMITIVE: Place a capsule primitive to act as shadow.
CYLINDER PRIMITIVE: Place a cylinder primitive to act as shadow.
⚡ 3 CUSTOM SHADOW QUALITIES PER MESH ⚡
Easily changed game-wide by changing one setting, perfect to use as a shadow quality option. An example could be HIGH quality is original full quality shadows, MEDIUM is a reduced mesh with 50% less vertices and LOW is removed shadows for smaller objects and primitives acting as shadows for the rest.
Package works on all SRPs! It's not a shader related package.
(Example scenes are built in URP so needs conversion for other SRPs)
Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅
External Licenses:
ConvexHullCalculator - MIT License
UnityMeshSimplifier - MIT License
Add to cart