• Image
  • Current Version: 3.2.1: 2024-02-08T15:29:22Z
  • First Published: 2024-02-08T15:29:22Z
  • Size: 13491280
  • Supported Unity Versions: 2022.3.12
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Demolition Media Hap Pro GPU (Windows)

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$499.00 $499.00

Network synced industry-proven 100% GPU accelerated Hap video codec playback solution for Unity.

Ideal for large media installations / display walls / projections / immersive experiences.


Documentation and issue tracker

Request plugin demo version
Forum thread
Sample videos (needed for example scenes)
Standalone encoder app
Demolition Media Hap Pro Sync with network sync

Features:

Hardware accelerated Hap video playback without any external codecs installation needed. All fravours of Hap are supported.
100% GPU compute shader decoding with new GDeflate compression format (now no CPU overhead at all, Unity 2022.3.12f1 or newer).
20-90% smaller file sizes with new GDeflate compression format.
— Use Unity Timeline to control the playback.
Seamless loop playback.
Multichannel 5.1/7.1 audio support using Unity AudioSource.

HAP HDR - play 32-bit floating point HDR videos. Ideal for things like 10-bit color depth footage. Unsigned format recommended.
High quality video with the new Hap R codec.
Low CPU usage. Frames are mostly decompressed on the GPU.
— Play 4k @ 120 fps, 8k @ 60 fps or 10k @ 60fps videos (on supported hardware), play tons of smaller videos at once. Extremely fast frame-precise seeking.
Playback speed control.
Transparent videos with Hap Alpha, Hap Q Alpha and Hap R codecs. First plugin to support Hap Q Alpha/Hap R/HAP HDR in Unity.
— Chunked Hap support for even faster multi-threaded decoding.
— Audio output through the Unity Native Audio plugin and AudioSource.
— Preload video to memory if your SSD isn't fast enough.
— Configurable RAM/GPU memory usage.
— Suits for both programmers and artists: C# API along with IMGUI/uGUI/Render to Material wrappers provided.
— Example scenes with the typical usage scenarios (including 360/VR).


Requirements for this asset version:
— Unity 2022-2023 (2022.3.12f1 and newer with DirectX12 Graphics API for 100% GPU decoding)
— Windows 10/11

This software uses code of FFmpeg licensed under the LGPLv2.1 and its source can be downloaded here.
See Third-Party Notices.txt file in package for details.


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