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  • Current Version: 1.0: 2024-02-02T23:03:14Z
  • First Published: 2024-02-02T23:03:14Z
  • Size: 275642384
  • Supported Unity Versions: 2022.3.8
3d characters humanoids

Modular Stylized Fantasy Deep Sea Hunter

No rating !(0 Vote)
$29.93 $29.93

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Asset Description:

Various color Materials, Modular Parts and Coloring Material for wide customization included!


Create your own style with:

  • 3 Base colors for each component (+2 Bonus colors for each component)
  • 4 Weapons
  • 2 Belts
  • 3 Boots
  • 3 Bracers
  • 3 Chest Armors
  • 1 Helmet
  • 3 Legs
  • 2 Shoulders

PBR Stylized Material:

  • 21 Hand-painted Diffuse Maps
  • 7 Normal Maps
  • 7 Ambient Occlusion Maps
  • 7 Smoothness & Metallic Maps
  • 1 Emissive Map

ANIMATIONS LIST:

  • Combat_1H_Attack
  • Combat_1H_Attack01
  • Combat_1H_Attack02
  • Combat_1H_AttackSpecial
  • Combat_1H_AttackSpecial01
  • Combat_1H_Hit
  • Combat_1H_Ready
  • Combat_2HL_Attack
  • Combat_2HL_Attack01
  • Combat_2HL_Hit
  • Combat_2HL_Ready
  • Combat_Cast_Attack
  • Combat_Cast_Attack01
  • Combat_Cast_Attack02
  • Combat_Cast_Ready
  • Combat_Cast_Spell_Loop
  • Combat_Cast_Spell_Start
  • Combat_Defend_Attack
  • Combat_Defend_Attack01
  • Combat_Defend_Hit
  • Combat_Defend_Ready
  • Combat_Defend_Spell
  • Combat_Knockdown
  • Combat_Stun
  • Combat_Unarmed_Attack
  • Combat_Unarmed_Attack01
  • Combat_Unarmed_Hit
  • Combat_Unarmed_Ready
  • Death
  • Emote_Applaud
  • Emote_Cry
  • Emote_Laugh
  • Emote_Roar
  • Emote_Rude
  • Emote_Salute
  • Emote_Shout
  • Emote_SitGround_Start
  • Emote_SitGround_Loop
  • Emote_SitGround_End
  • Emote_Sleep_Start
  • Emote_Sleep_Loop
  • Emote_Sleep_End
  • Emote_Talk
  • Emote_Wave
  • HandClosed
  • Idle
  • Idle01
  • Idle_Hit
  • Jump_Start
  • Jump_Loop
  • Jump_End
  • Loot
  • Run_Forward
  • Run_Backwards
  • Run_Left
  • Run_Right
  • Spell_Unarmed_Forward_Loop
  • Spell_Unarmed_Forward_Start
  • Spell_Unarmed_Ready
  • Spell_Unarmed_Up_Loop
  • Spell_Unarmed_Up_Start
  • Sprint
  • Swim_Backwards
  • Swim_Death
  • Swim_Forward
  • Swim_Idle
  • Swim_Left
  • Swim_Right
  • Walk_Backwards
  • Walk_Forward
  • Walk_Left
  • Walk_Right


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