- Current Version: 1.0: 2024-04-23T11:46:55Z
- First Published: 2024-04-23T11:46:55Z
- Size: 563375872
- Supported Unity Versions: 2022.3.21
Man in Autumn Outfit 15 - Rigged
Important!
1. There are 1 scene in the project configured for a built-in and script that perform materials switching between built-in and scriptable render pipelines (URP, HDRP).
2. There two C# in project: – CharacterSetup.cs - perform selecting animation from inspector
– NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
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