- Current Version: 1.9.1: 2025-02-06T12:22:12Z
- First Published: 2024-05-08T07:53:12Z
- Size: 15298000
- Supported Unity Versions: 2022.3.20
Tremble - Map Importer
No matter what kind of game you're making, you'll need to make levels or maps. Whether you want to streamline your greyboxing workflow or fully produce levels using tried and tested editors like TrenchBroom, Tremble will import your Quake format maps instantly and precisely into Unity.
Or what about allowing your players to create their own levels for your game? Whether you want to support Steam Workshop or Unity's User Generated Content (or even roll your own!), Tremble optionally supports players loading their own maps at runtime without any extra setup!
Tremble removes every piece of friction possible, so that you can get creating within minutes and not have to deal with manually configuring map texture folders and Quake entity definitions (FGDs) yourself - it just brings your Unity materials and prefabs in automatically!
Note that, although Tremble is not designed to import maps from other games (like Quake, Half-Life), it does have a Map Repair function which will try to fix maps up so that they work with your game. Map Repair supports geometry and entities, but will often import very strange UVs, as it doesn't have the original textures for reference.
With Live Update, you can even make map edits while your game is in playmode - test out quick changes with ease!
Just install Tremble, create a new map from inside Unity, and you'll be creating in no time!
See Technical details below for the full list of supported features!
Join our Discord server at: https://discord.gg/aUTmYxbVHZ
Note: Tremble is not affiliated with, or sponsored by id Software or the authors of TrenchBroom.
Quake is a registered trademark of id Software LLC.
Half-Life, Steam, and Steam Workshop are trademarks or registered trademarks of Valve Corporation.
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