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  • Current Version: 0.1.4: 2024-11-07T06:04:13Z
  • First Published: 2024-11-07T06:04:13Z
  • Size: 674144
  • Supported Unity Versions: 2021.3.42
tools version-control

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The principle is based on the comparison of the subtrees of two Prefabs in sequence (by name), and then the differences are displayed in a tree structure. Then, by clicking in, you can see the differences in the Components of the two sub-GameObjects. After selecting a specific GameObject or Component, you can see the comparison based on SerializedObject and SerializedProperty, and then you can perform editing operations.


Compatible Version: 2020.3+


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