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  • Current Version: 2.0.8: 2025-04-14T06:59:11Z
  • First Published: 2025-02-17T11:10:17Z
  • Size: 73842112
  • Supported Unity Versions: 2022.3.11
tools visual-scripting

Behavior Designer Pro - DOTS Powered Behavior Trees

(758 Votes)
$133.41 $66.70

Behavior Designer Pro brings AAA-quality behavior trees to Unity, supercharged with the performance of the DOTS architecture. Whether you're working with GameObjects or Entities, in 2D or 3D, Behavior Designer Pro lets you design lifelike AI agents across any genre - no DOTS experience required.


📚Documentation | 🎥Videos | 💬Discussions | 🌐Discord


🧠Why Behavior Trees?

Used by AAA studios, behaviour trees provide a clear, modular way to define complex AI decision-making. Behavior trees are perfect for everything from enemy combatants and NPCs to boss fights and ambient wildlife.


Key Features

  • Built on DOTS for ultra-efficient data flow and processing
  • Use with a Entities, Hybrid, or GameObjects Workflow
  • Visual Editor: Intuitive, node-based workflow for rapid development
  • Visual Debugger: Realtime runtime insights and breakpoints
  • Extensive API: Familiar and flexible for coders
  • Zero allocations after startup: Built for performance-critical projects
  • Utility Theory: Evaluate tasks dynamically based on context
  • Conditional Aborts: Dynamic evaluation based on the current environment
  • Shared Variables: Seamless communication between tasks
  • Event System: Respond to gameplay triggers without hardcoding
  • Save/Load Support
  • Fast Delegates: Reuse your own code effortlessly
  • Extensible Editor: Add your own node types and functionality
  • 15+ Sample Scenes to get started quickly

💡Use Cases

  • Enemy AI: Patrol, chase, flee, or coordinate group attacks
  • Companion AI: Follow, assist, or interact with the player
  • Crowd Simulation: Handle large-scale agent behaviors
  • Resource Management: Gather, manage, or defend game resources
  • World Interaction: Make NPCs, traps, or world items context-aware
  • Simulation Systems: Model animals, crowds, or village behaviors
  • Survival AI: Hunt, flee, or seek shelter dynamically
  • Stealth and Tactical Combat: Intelligent strategic behavior
  • Custom AI Behaviors: Create unique, project-specific behaviors

🤝Seamless Integrations

  • A* Pathfinding Project (with Movement Pack)
  • Ultimate Character Controller
  • Ultimate Inventory System
  • Sensor Toolkit 2
  • PlayMaker
  • Dialogue System
  • Love/Hate
  • Curvy Splines
  • Quest Machine
  • Animal Controller
  • Simple Waypoint System

📦Available Add-ons (Separate Purchase)

  • Movement Pack: Steering behaviors, pathfinding, cover, patrol, and more
  • Senses Pack: Perception modules for sound, light, visibility, and more

No DOTS knowledge required. Just results.


Whether you're a programmer or designer, Behavior Designer Pro gives you the tools to create scalable, maintainable, and highly performant AI all inside Unity.



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