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  • Current Version: 1.0: 2025-04-14T13:32:13Z
  • First Published: 2025-04-14T13:32:13Z
  • Size: 270719152
  • Supported Unity Versions: 2022.3.7
tools modeling

HexaWorld Grid System Enhanced

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$27.59 $19.31

DOCUMENTATION | Discord


With Hexagonal Grid System you can generate hexagonal planets, and with this extension you can transform the planet, add colors, textures, skins to a planet on which there is life, or to a deserted abandoned planet.


Read docs for more info...


This tool is an add-on (extension) to the Hexagonal Grid System tool. It works out of the box and is ready to be integrated into your game.


Complete solution for procedural hexagonal planets  

Works with URP/Buil-In | Requires Hexasphere Grid System


Features:

  • 🪐 Ready-made system for generating a hexagonal planet of different sizes
  • 🪐 Fast generation of planets (larger sizes will take longer to generate)
  • 🌍 13 Biomes: Desert, Savanna, Tropical rainforest, Grassland, Woodland, Seasonal forest, Temperate rainforest, Boreal forest, Tundra, Ice, Deep water, Shallow water, River
  • 🖼️ HD Textures: 512x512 included, 1024x1024 available separately
  • 🗺️ 4 Data Maps: Biome, Heat, Moisture, Height
  • Example scene
  • Tile system that carries all the information about the tile
  • Tile selection
  • Space Sky
  • Custom patterns
  • Satellite, orbits
  • read more here...

Dependencies:


- Hexasphere Grid System


Limitations:


- ⚠️ 1024x1024 textures are downloaded separately (~600 MB), the link is in the ReadMe.txt file

- ⚠️ URP support (does not work in HDRP). For Built-in, you will need to manually remove dependencies

- ⚠️ Generating extra large planets takes a long time

- ⚠️ Does not support WebGL due to browser computing limitations


🔄 REFUND POLICY - Read before buy


⚠️The screenshots showing this asset show what you can achieve. All the screenshots showing were taken on URP


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