- Current Version: 2.0.2: 2025-05-08T10:36:06Z
- First Published: 2025-04-25T09:09:13Z
- Size: 183716912
- Supported Unity Versions: 2022.3.0
BSP – Procedural Screen Effect System
Blood Screens Pro – Procedural Screen FX System
Instantly Create Immersive & Dynamic Screen Effects!
Blood Screens Pro is the ultimate procedural solution for dynamic, high-quality screen effects in Unity. From immersive damage feedback to environmental visuals like rain drops, embers, bullet holes, stars, and much more—Blood Screens Pro has you covered.
🎨 Completely Modular & Easy to Use
Blood Screens Pro is designed with flexibility and ease-of-use at its core. Whether you're a beginner or a seasoned developer, you can quickly create procedural screen effects with intuitive, artist-friendly profiles.
- Procedural Randomization: Customize position, scale, rotation, and mirroring for endless visual variety.
- Edge Fading & Smooth Transitions: Advanced edge fading ensures seamless integration of effects with your game's visual style.
- Preset Library: Instantly access ready-made presets (blood splatters, rain, embers, bullet holes, stars, and more) from the Unity Editor menu—setup effects in seconds!
🚀 Optimized for Performance
The built-in pooling manager efficiently handles your screen effects, ensuring smooth performance even in high-intensity scenarios:
- Advanced Object Pooling: Minimizes performance overhead by efficiently reusing screen effects.
- Dynamic Expansion: Pool dynamically grows if needed, preventing interruptions during gameplay.
🌟 Highly Customizable Manager & Profiles
The BSP Manager provides extensive control over effect behavior:
- Stack or Overwrite Modes: Control how new effects interact—stack visually or overwrite seamlessly.
- Sequential or Randomized Selection: Choose ordered effects for consistency or randomization for dynamic feedback.
- Global Overrides: Easily toggle procedural randomization on or off globally for specific gameplay moments.
⚡ Intuitive Public API
Gain runtime control with simple, yet powerful public API methods:
- Trigger individual effects, continuous effect cycles (great for low health indicators), and screen flashes effortlessly through straightforward method calls.
🔥 New Visual Shaders & Compatibility
Take visuals to the next level with advanced shader effects:
- Liquid effects, heat glows, distortion, and flash overlays.
- Fully compatible with all Unity render pipelines (Built-in, URP, HDRP).
📖 Comprehensive Documentation & Support
Detailed documentation, example scenes, and quick-start guides make integration effortless.
- Full documentation available online.
- Active developer support through our Discord community.
Perfect for any project—FPS, survival horror, top-down shooters, RPGs, and beyond.
Level up your game’s immersion instantly with Blood Screens Pro!
Changelog:
2.0.0 - Major Update
- Renamed BloodScreenManager to BSP_Manager for clarity.
- Replaced RawImage with new BSP_ScreenEffectImage for advanced procedural control and mesh-based edge fading.
- Enhanced BSP_Profile with fade-in, edge fade controls, and expanded procedural randomization.
- Introduced extensive preset menu accessible from the Unity Editor (GameObject > IronSami Studio > BloodScreensPro > Presets).
- Added pooling manager improvements for optimal performance.
- New advanced shaders for liquid, glow, and overlay effects.
- Comprehensive set of new presets including blood splats, rain drops, dirt, embers, bullet holes, and stars effects.
- Expanded API for runtime control of flashes and effect cycles.
- Updated documentation and example scenes for improved usability.
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