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  • Current Version: 2.0.2: 2025-05-08T10:36:06Z
  • First Published: 2025-04-25T09:09:13Z
  • Size: 183716912
  • Supported Unity Versions: 2022.3.0
tools gui

BSP – Procedural Screen Effect System

(3 Votes)
$4.59 $4.59

Blood Screens Pro – Procedural Screen FX System

Instantly Create Immersive & Dynamic Screen Effects!

Blood Screens Pro is the ultimate procedural solution for dynamic, high-quality screen effects in Unity. From immersive damage feedback to environmental visuals like rain drops, embers, bullet holes, stars, and much more—Blood Screens Pro has you covered.


📘 Documentation

💬 Discord Support


🎨 Completely Modular & Easy to Use

Blood Screens Pro is designed with flexibility and ease-of-use at its core. Whether you're a beginner or a seasoned developer, you can quickly create procedural screen effects with intuitive, artist-friendly profiles.

  • Procedural Randomization: Customize position, scale, rotation, and mirroring for endless visual variety.
  • Edge Fading & Smooth Transitions: Advanced edge fading ensures seamless integration of effects with your game's visual style.
  • Preset Library: Instantly access ready-made presets (blood splatters, rain, embers, bullet holes, stars, and more) from the Unity Editor menu—setup effects in seconds!

🚀 Optimized for Performance

The built-in pooling manager efficiently handles your screen effects, ensuring smooth performance even in high-intensity scenarios:

  • Advanced Object Pooling: Minimizes performance overhead by efficiently reusing screen effects.
  • Dynamic Expansion: Pool dynamically grows if needed, preventing interruptions during gameplay.

🌟 Highly Customizable Manager & Profiles

The BSP Manager provides extensive control over effect behavior:

  • Stack or Overwrite Modes: Control how new effects interact—stack visually or overwrite seamlessly.
  • Sequential or Randomized Selection: Choose ordered effects for consistency or randomization for dynamic feedback.
  • Global Overrides: Easily toggle procedural randomization on or off globally for specific gameplay moments.

⚡ Intuitive Public API

Gain runtime control with simple, yet powerful public API methods:

  • Trigger individual effects, continuous effect cycles (great for low health indicators), and screen flashes effortlessly through straightforward method calls.

🔥 New Visual Shaders & Compatibility

Take visuals to the next level with advanced shader effects:

  • Liquid effects, heat glows, distortion, and flash overlays.
  • Fully compatible with all Unity render pipelines (Built-in, URP, HDRP).

📖 Comprehensive Documentation & Support

Detailed documentation, example scenes, and quick-start guides make integration effortless.

  • Full documentation available online.
  • Active developer support through our Discord community.

Perfect for any project—FPS, survival horror, top-down shooters, RPGs, and beyond.

Level up your game’s immersion instantly with Blood Screens Pro!



Changelog:

2.0.0 - Major Update

  • Renamed BloodScreenManager to BSP_Manager for clarity.
  • Replaced RawImage with new BSP_ScreenEffectImage for advanced procedural control and mesh-based edge fading.
  • Enhanced BSP_Profile with fade-in, edge fade controls, and expanded procedural randomization.
  • Introduced extensive preset menu accessible from the Unity Editor (GameObject > IronSami Studio > BloodScreensPro > Presets).
  • Added pooling manager improvements for optimal performance.
  • New advanced shaders for liquid, glow, and overlay effects.
  • Comprehensive set of new presets including blood splats, rain drops, dirt, embers, bullet holes, and stars effects.
  • Expanded API for runtime control of flashes and effect cycles.
  • Updated documentation and example scenes for improved usability.


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