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  • Current Version: 1.1: 2025-05-14T10:02:14Z
  • First Published: 2025-05-14T10:02:14Z
  • Size: 350848
  • Supported Unity Versions: 6000.0.30
tools game-toolkits

CineMaster: Modular Gameplay Flow

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$46.00 $23.00

Create cinematic, interactive, and reactive gameplay — without reinventing the wheel.

CineMaster is a modular system that gives developers intuitive control over gameplay logic, event sequencing, and scene transitions. It’s built to scale with your project, from bite-sized tutorials to complex branching narratives. Use it to define steps (CineStep), apply layered effects (CineEffects), and manage the overall flow (CineFlowController).

This tool is perfect for:

  • Dialogue-driven games
  • Interactive cutscenes
  • VR/AR training sequences
  • Puzzle or task-based games
  • Narrative-heavy adventures
  • Prototyping and rapid gameplay iteration

🎬 Key Features:

  • Modular Architecture: Define reusable "CineStep" steps with built-in start/end events and condition checks.
  • Effect System: Trigger animations, audio, video, particles, camera shake, navigation, splines, and timelines — all from one place.
  • Zero Code Workflow: Drag-and-drop configuration using custom Unity inspectors and events.
  • Branching Support: Easily create non-linear sequences and dependencies.
  • Fallback Timers: Built-in duration management when media lengths aren’t available.
  • Optional Integrations: Timeline, NavMesh, Splines, and more — auto-detected through scripting, define symbols.
  • Network-Ready Logic (optional): Designed to cleanly integrate with multiplayer setups.


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