- Current Version: 1.5: 2025-05-26T13:43:30Z
- First Published: 2025-05-09T10:36:13Z
- Size: 50057872
- Supported Unity Versions: 6000.0.23
Survivors Roguelike Kit
🩸 Complete Vampire Survivors Experience
Forge Your Own "Survivors-Like" Hit: The Ultimate ScriptableObject-Powered Template
Unlock the power of a deeply modular, ScriptableObject-driven architecture to create your own captivating "Survivors-like" game. This battle-tested template provides a complete, professional foundation, empowering developers and designers to bring their vision to life with unprecedented speed and flexibility!
🌟 Key Features
🛠️ Fully Configurable Systems
- Buff System: modular framework—attach to skills or enemies in seconds (includes Burning, Freezing, and Slowing buffs)
- Combat System: 9 unique active skills paired with 9 powerful evolution weapons
- Character Progression: 12 upgradable attributes (Might, Armor, Max HP, Recovery, Cooldown, Area, Skill Speed, Duration, Amount, Move Speed, Magnet, Growth, Greed, Curse)
- Enemies: Battle 18 distinct enemy archetypes plus 6 imposing bosses, all rendered with lightweight shader animations. Swap between melee, ranged, or charging AI in seconds, or author your own behaviours within the same framework.
- Procedural Stage & Map System – Dynamic Curse-scaled encounters driven by configurable Stage assets—choose from Random scatter, Circular surround, or Dense concentration spawn patterns, dial in fully adjustable difficulty curves for each stage, and enjoy fresh maps every run
- Dial in fully adjustable difficulty curves for each stage, ensuring engaging and challenging gameplay progression.Dynamic Procedural Stage System:Orchestrate dynamic, Curse-scaled encounters driven by highly configurable Stage assets.
Fine-tune enemy spawning with diverse patterns: Random Scatter, Circular Surround, or Dense Concentration. - Fully configurable to create varied and replayable game worlds.Configurable Random Map Generation System:Enjoy fresh environmental layouts every run with a sophisticated map generation system.
Leverage a weighted random generation approach, allowing you to precisely control the probability and type of map segments or elements that appear. - Damage Numbers Display: floating hit‑point feedback above targets for clear combat feedback
- Save & Settings: integrated save/load framework and in‑game settings menu for audio, graphics, controls, and gameplay options
- UI Systems: character/map selection, skill evolution panels, and pop‑up notifications
- Platform Support:Fully tested on mobile and PC. Other Unity build targets (switch, WebGL, etc.) are theoretically supported but have not yet been formally tested.
🎮 Ready-to-Use Content
- 9 active skills with unique projectile behaviors
- 11 passive skills for flexible builds
- 9 evolution skills for late‑game power spikes
- 12 meta‑progression attributes for endless replayability
- All enemies and VFX powered by advanced shader effects
⚙️ Technical Highlights
- Zero‑Code, ScriptableObject‑Driven: full system integration via Inspector—no coding required
- One‑Line Integration: object pooling and stat tracking with a single call
- Event System: hook custom logic into any game event
- Localization & Addressables: multi‑language support and flexible asset packaging
👨💻 Developer‑Oriented
✅ Clean, well‑commented, modular code for rapid extension
✅ Performance‑optimized with advanced object pooling
🎨 Designer‑Oriented
✨ Visual, inspector‑driven setup for every game element
✨ Rapidly prototype new skills, buffs, enemies, and stages
🚀 Play Demo | Full Documentation
✉️ [email protected] • Discord: [Join the Community]
Start building your dream survivor game today! Perfect for indie developers, hobbyists, and studios alike.
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