- Current Version: 1.0: 2025-06-10T14:57:15Z
- First Published: 2025-06-10T14:57:15Z
- Size: 34990352
- Supported Unity Versions: 2022.3.39
Backbone Localization
🧠 Backbone Localization β Simple. Powerful. Production-Ready.
Backbone Localization is a complete solution for multilingual games in Unity β designed to be fast, modular, scalable, and fully visual. Whether you're building a small indie title or a complex project with thousands of localized elements, Backbone adapts to your workflow and grows with your needs.
β¨ Why Backbone?
- β‘ Lightning-fast setup β start localizing in minutes.
- 🎯 Multi-platform β PC, Mobile, Console, VR, WebGL.
- 🧩 Modular workflows β use components, centralized key-based lists, or full API control.
- 🔄 CSV import/export β perfect for working with translators.
- 🌍 Real-time language switching β no scene reloads.
- 📚 Full documentation, video tutorials, and premium support.
- 💯 No external dependencies β pure Unity, ready for production.
🎬 Intro to Bakcbone Localization
🔧 Main Features
β Three powerful workflows (use one or mix them)
- Component-based: attach localization components to GameObjects and assign values per language in the Inspector.
- Key-based lists: manage all localized content in central lists with CSV support β ideal for large teams.
- Full API: total runtime control with clean, documented methods.
β Supports all types of content
- Text (UI & TextMeshPro)
- Images (Image, RawImage, SpriteRenderer)
- Audio (multi-language clips)
- Textures & Materials
β Smart language management
- Define any number of languages.
- Change language in code or via UI.
- Automatic fallback to default language.
β Editor-first design
- Built-in editors for strings, images, audio, and textures.
- Auto-grouping by prefix, multiline editing, and powerful search.
- You can organize your lists your way and load only whatβs needed per scene.
β CSV ready
- Export/import any list β even with asset paths.
- Translate in Google Sheets, Excel or with your team, no Unity required.
β Optimized for large projects
- Efficient data handling and flexible loading per scene.
- Ideal for games with dynamic or content-heavy localization.
β Example scenes included
- Ready-to-use demos showing all use cases.
- Each with mini-manuals to help you get started fast.
📚 Documentation & Support.
- 📝 Full PDF manual
- 🎬 Quick-start and in-depth video tutorials. Intro - Quick Mode - Key List Mode
- 🌐 Online documentation. See website
- 💌 Premium email support for customers
Backbone Localization is more than a tool β itβs your localization pipeline, designed for real-world projects.
Simple when you need it, powerful when it matters.
Add to cart