- Current Version: 1.4.0: 2025-06-13T12:15:57Z
- First Published: 2025-06-02T05:59:13Z
- Size: 1082624
- Supported Unity Versions: 6000.0.44
2D Trail Effect (Pro)
Want to make your dashes look cooler, attacks fancier, or projectiles more dynamic? This tool makes it easy and super customisable!
🚀 Why Use This Tool?
✅ Quick Setup: Just 2 simple steps (technically 1), and you're ready to start spawning different types of trails.
✅ Accurate Gaps: Trail positions are precisely calculated to stay consistent even at inconsistent frame rates.
✅ Fully Customisable: Control colours, sizes, lifespans, sprites, spawn intervals, easing, and more.
Check out the example scene and documentation (available in English & Traditional Chinese) to get started.
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🆓 What You Get in both the free and Pro version:
🎯 Easy trail spawning with 1 line of code
⚙️ Customise order in layer, gradient colours, size settings, lifespan, gap interval condition
🌀 4 built-in easing equations (Sine, Exponential, Circle, Elastic) that you can also use in your own project
🧠 Accurate trail spacing even with inconsistent frame rate
🔍 Debugging tools that display trail info in the inspector and the hierarchy
🔒 What You Unlock in the Pro version:
🔁 Profiles: Create profiles and reuse trail settings, saving your time copying and pasting. Switch profiles at runtime, allowing a game object to easily spawn different types of trails.
🎨 Override Sprite Colour: Choose to fully override or just tint the sprite.
🖼️ Custom Sprites: Use specific trail sprites, cycle or randomise them, not just limited to the sprite of the game object.
📈 Animation Curve: Full control over scale changes beyond easing presets.
💥 Physics Trails: Enable collisions for interactive trail effects, they are not just visual effects anymore!
📣 Events: Subscribe to profile change, trail start or stop, object init or destroy events, and more.
🔧 Extension Methods: Cleaner and shorter code for spawning and managing trails.
🔬 Experimental features in the Pro version:
🤖 Auto Start/Stop: Trails can automatically start and stop based on speed, time, or distance, no code is needed, unless you want...
🧩 Custom Conditions: Write your own auto-start and stop logic in case the built in ones don't fit.
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This is the Pro version. The Free version gives you the core features with basic customisations, whereas this version unlocks the full toolkit.
‼️ I am an impulsive person and will often release new versions (bug fixes, new features, small updates, etc.), please always check the latest version ‼️
* Designed for 2D projects only
* Best used with URP (Universal Render Pipeline)
* Might work with Built-in RP, but URP is always recommended
📬 Support
Contact me through these 2 ways.
📧 Email: [email protected]
🐙 GitHub: Submit an issue or pull a request (tag it as "Pro version")
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