• Current Version: 2022.3: 2024-01-31T12:14:14Z
  • First Published: 2015-06-05T18:52:27Z
  • Size: 55317728
  • Supported Unity Versions: 5.5.1
vfx shaders

URP - Standard Double Sided Shaders

(29 Votes)
$12.47 $12.47

The Double Sided Pro package is evolving. This new version offers a full set of Standard and Double Sided shaders that we use every day in our projects.

Suitable for all models you may purchase on the store.



The file includes Specular and Metallic workflow shaders for Built-in and Universal Render Pipeline. You can download a free version here.


The package contains 2 types of shaders : The lite and the standard shaders.


The lite shaders are those which come closest to the Unity standard shader. We have evolved it by adding other parameters that are quite simple but which in certain situations can be very useful. These shaders have the same performance as those of Unity.


Our standard shaders offer the possibility of maximum control over secondary maps. Thus you can create a level of detail on your models with extreme ease, and until then not possible to achieve with Unity shaders.


The file includes Built-in and URP shaders. Since version v2022.3, the package is setup to work with the Universal render pipeline by default.

Please follow the URP setup in the documentation for Universal Render Pipeline projects.

For Built-in project delete the URP folder and unpack the Builtin-Standard Shaders.unitypackage.

Documentation included.



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Features :



- Double Sided or One Sided

- Built-In and URP support

- Heightmap support for both RP

- Blend mode : Normal or Overlay

- Substance support

- Specular or Metallic Workflow

- Opaque/Transparent/Cutout shaders

- PBR maps

- Base Color with Saturation and Brightness control

- Mask details properties

- Visualize mask

- UV or Triplanar projection

- Selection channel

- Secondary maps

- 2nd Base Color

- Saturation and Brightness

- Blend Main and 2nd normal map



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