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  • Current Version: 4.1: 2023-09-04T10:11:34Z
  • First Published: 2015-12-09T19:39:20Z
  • Size: 1211606880
  • Supported Unity Versions: 2022.3.7
audio ambient noise

Engine Rooms and Machine Support Systems Ambience Kit

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$19.96 $19.96

Introducing "Engine Rooms and Machine Support Systems", a larger-than-life-engines sound library.


Unlock a world of unparalleled auditory experiences with our comprehensive ambience kit, "Engine Rooms and Machine Support Systems." This extraordinary collection has been meticulously crafted to transport your audience to the heart of huge engine rooms, industrial settings, or sci-fi realms, taking your projects to awe-inspiring heights. With a vast assortment of ambient sounds from engine rooms, cooling facilities, gigantic dehumidifiers, and industrial ventilation setups, this library is a goldmine for creative enthusiasts seeking authentic and dynamic environments.


Embrace Limitless Creativity:


Dive into a treasure trove of meticulously recorded elements, thoughtfully isolated to empower you in creating your bespoke soundscapes. Whether you're orchestrating futuristic sci-fi realms or immersing your audience in industrial wonders, these distinct audio components allow you to blend, mix, and mold your desired audio environment effortlessly. The possibilities are endless, as you tailor each sound to align perfectly with your artistic vision.


Unrivaled Versatility:


Our "Engine Rooms and Machine Support Systems" library goes above and beyond in accommodating various platforms and formats. Delight in stereo, surround, and ambisonic loops, opening a world of opportunities for games, virtual reality, and film post-production. Experience the magic of true-to-life soundscapes that envelop your audience, making them feel like they're right in the heart of the action.


Perfect for All Your Projects:


From industrial-themed narratives and contemporary espionage thrillers to tactical combat sequences, spaceship environments, and immersive naval and submarine adventures, this library effortlessly elevates your creations. Discover how seamlessly the eerie drones and mechanical wonders blend into any project, injecting an unparalleled sense of realism and atmosphere.


Cutting-Edge Acoustic Features:


Designed with the needs of modern sound design in mind, "Engine Rooms and Machine Support Systems" boasts innovative acoustic elements that are tailor-made for 3D sound in films, games, and virtual reality. Immerse your audience in an audio wonderland where each sound is precisely placed, creating an all-encompassing experience that leaves a lasting impression.


Embrace the Power of "Engine Rooms and Machine Support Systems" Today:


Whether you're a filmmaker, game developer, sound engineer, or virtual tour creator, this sound library is an invaluable addition to your creative toolkit. Elevate your projects to new heights of realism and immersion, capturing the essence of mechanical and sci-fi environments like never before.


Unlock the potential of your imagination with "Engine Rooms and Machine Support Systems." Are you ready to revolutionize your audio experience? Step into the future of sound design today.


The Perfect Ambience Kit and Beyond:


As with all our Ambience Kits, this library contains different kinds of assets to help you compose custom soundscapes or create new layered sound effects that fit your project perfectly:


  • Ready-made scenes in Stereo, Surround, and Ambisonic formats, produced with our innovative True3D Audio™ mixing system (check the Unique Features section below).
  • Individual elements in the form of mono and stereo one-shots and loops, dereverberated or diffused to integrate with any virtual acoustics you use in your project (reverb processors, occlusion filters, etc.).
  • Noiseprints (aka roomtones) that are very useful as a base texture to add elements on top (to create your own ambience loops) or use them creatively in other ways (e.g., vocoding to create monster voices, filtering and distortion to create engines, weapons, otherworldly drones, and more).
  • Reverberation IRs and occlusion IRs (a first), so you can use them with convolution in your projects to create ultra-realistic experiences (you will need a convolution filter that loads custom samples to use those).

SUGGESTED USE


industrial, sci-fi, contemporary espionage, tactical combat, naval and submarine, hi-tech, space exploration, simulation, virtual tour


KEYWORDS FROM INCLUDED SOUNDS


industrial, factory, facility, machines, mechanical, machinery, support, motor, engine, diesel, gasoline, exhaust, ignition, cooling, dehumidifier, ventilation, pipes, systems, auxiliary, eerie, drone


SPECIFICATIONS


This library contains 14 ready-made scenes to use as ambience loops in stereo, surround, and ambisonic formats with additional FocusBlur™ versions of all files to sync with any visuals without breaking audiovisual spatial coherence.


Additionally, the package also includes 149 isolated elements, 14 noiseprints, 5 reverb impulse responses, and 2 occlusion impulse responses.


In total, this package contains 349 files.


All files are delivered in pristine (PCM) compressed FLAC files at 48 kHz / 24-bit resolution. FLAC is supported in Unity v2020.1.0 or later. Still, users of older versions of Unity can download the sounds, easily convert them to WAV or OGG files, and use them with any version of Unity or any other authoring application.


CHANNEL FORMATS INCLUDED


  • Stereo
  • Surround (Quad)
  • Ambisonics Sphere (Ambix)
  • Mono

UNIQUE FEATURES


  • Professional Grade - Low Cost: Low cost is almost automatically associated with low quality and less value; however, this is an unfair correlation. We constantly use critical thinking to reduce the cost of production while maintaining, or even increasing, the quality we deliver. Our quality-driven culture results in professional-grade sound libraries with 10x or 20x lower prices than any high-quality competitor.
  • Scene Analysis: For enhanced realism, we first capture data from any location we record. We later use the data in production to extract elements, model scenes, analyze sound behavior and synthesize new elements. This gives consistency and adds realism to the final sound.
  • FocusBlur™​: FocusBlur™ is a delicate psychoacoustic process that defocuses and expands the spatial information of the audio signal, producing a blurry and more enveloping version with a subtle in-front focus. Its primary use is to blur ambience and music loops so that they match easier with background visuals, but it can also be used for upmixing or 3D sound compositing and other spatial audio workflows.
  • PureSource™​: PureSource™​ is our proprietary ingestion workflow based on sound restoration, forensic audio, and reverse engineering techniques. The result is audio assets without any on-location reverb, equipment artifacts, and Doppler effect. They spatialize great around the audience and sound real with virtual acoustics and reverb processors.
  • Refined Content​: Optimized trimming, seamless looping, and detailed fading. All these, result in oneshots that perfectly sync with visuals or user actions, and loops that cycle seamlessly. No glitches or awkward audio-to-visual sync issues; our audio content performs great across any playback scenario.
  • AuthorNorm™​: AuthorNorm™ is a proprietary perceived loudness normalization protocol, and it’s the perfect way to normalize audio assets for fast ingestion and easy mixing in game engines, video editors, digital audio workstations, virtual music instruments and samplers, and any other authoring application.
  • HDR Audio: Our end-to-end high dynamic range pipeline yields crystal clear sound with more detail, punchier attacks, and smoother fades. What you get is content that feels great and cuts through the mix.​

CONTENTS AND ORGANIZATION


Check out the contents and organization of this sound library in the library’s File List.


We take extra care to make it easy to find the sounds you need and intuitively browse the contents. Depending on the theme and content, we use various ways to organize the content. Different content categories and channel formats are organized in folders. Useful content properties are included in the filenames (i.e., Loop, Complex, Diffused, DoplerInversed, etc.). Different types of the same phenomenon are denoted with capital letters, and same-type variations are enumerated with two-digit incremental numbers.


METADATA (UCS COMPLIANT)


Metadata Excel File


Apart from the embedded metadata in each sound file, we also provide rich (UCS-compliant) metadata in an Excel file, which you can use to import information into your pipeline. This Excel is made according to the new UCS standard, which offers a framework for consistently categorizing audio content using a universal classification system many vendors have already adopted.


USEFUL LINKS


Discord

Forums

Customer Support


Thank you for choosing a SoundFellas sound library for your creations!


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