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  • Current Version: 1.0: 2016-07-01T17:51:24Z
  • First Published: 2016-07-01T17:51:24Z
  • Size: 13345744
  • Supported Unity Versions: 5.3.4
tools terrain

Procedural Terrain Generator

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$104.79 $104.79

Asset: Procedural Terrain Generator

What it does:
This component allows terrain to be procedurally created and modified. These functions can be executed during design and development via the custom editor, or at run-time via API call.

Setup:
Drag and drop the TerrainGenerator asset onto a terrain object.

How to use it:
Using the component in the Unity editor is done via a custom editor, which is included with this package. This allows the designer to apply terrain modifications before, during and after other adjustments with the Terrain tool.

Terrain tool settings:
Length and Width should be the same value. Height can be adjusted as desired. Resolution should be at least 512.

At run-time, the component can be access via a public API.

Package Contents:
* Terrain generation asset and custom editor
* Demo scene
* Sample scene manager with code demonstrating run-time API usage


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