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  • Current Version: 1.71: 2020-08-27T08:50:24Z
  • First Published: 2016-09-06T18:46:24Z
  • Size: 4330880
  • Supported Unity Versions: 2018.4.23
2d characters

Retro Pixel Characters

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$14.87 $14.87

Retro Pixel Characters - top-down, customizable characters inspired by classic, 16-bit JRPGs.

Update 1.7: New and additional skin tones! 8 vs the original 4.

Retro Pixel Characters features customizable male and female pixel art characters, with an array of movement, battle and emote animations. Choose between variations in skin tone, eye color, outfit and hairstyle/hair color. With a sample controller script and the SpriteSkin script, you've got a solid starting point for building the visuals and logic for your very own, 16-bit inspired characters!

Forum Thread
Web Demo

Features:
• Male and female bases, with 8 skin tone variations.
• Full set of .PNG spritesheets and source .PSD files included.
• Full set of prefabs, set up to use the sample scripts and with proper sorting.
• 8 different eye colors.
• 6 outfits; default (w/ tintable versions), warrior, wizard, ranger, paladin, monk and cleric.
• 12 hairstyles with 8 color variants per style.
○ Use color picker to make custom hairstyle hues!
• Sample sword and crossbow, for battle animations.
• 15 total animations, including:
Idle, Walk, Run, Lying, Dead, Shake Head, Nod, Shock, Cheer/Happy, Sit Idle, Swing Attack, Shoot Attack, Spell Chant, Damage and Hurt.
Fewer animations than Retro 2D Characters to make room for more detailed movement, attack and idle anims.
• Sample controller script with 4 directional stand, walk and run states.
• Use the included Animator as base for setting up characters for your game.
• SpriteSkin script effortlessly switches spritesheets at run-time, requiring only one set of animations for all spritesheets.
○ Child objects use script to sync to the character base animations.

For support or questions regarding the asset pack, contact me at this address.
For updates on this and future asset packs, feel free to follow me on Twitter.


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