- Current Version: 1.0: 2017-05-08T17:40:34Z
- First Published: 2017-04-03T23:42:24Z
- Size: 4042144
- Supported Unity Versions: 5.5.2
tools physics
(54 Votes)
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Non Convex Mesh Collider
$8.28
$8.28
Compatible with all Unity Versions starting with Version 5.
Super easy to use.
Solves the 'Non-convex Mesh Collider with non-kinematic Rigid Bodies are no longer supported in Unity 5.0' problem.
Works with every mesh.
Is blazing fast.
The script can be added to a gameobject at runtime or in the editor.
Generated colliders are storable as part of a prefab.
Allows using physics controlled objects of any shape, also non convex (=concave) ones, together with a Rigidbody, which has IsKinematic turned to false.
Works by creating compound colliders that approximate the shape of any mesh.
Save tons of time compared to creating colliders manually, let a script do the work!
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