• Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Image
  • Current Version: 1.3.3: 2024-01-03T15:37:16Z
  • First Published: 2017-06-09T20:55:22Z
  • Size: 17238944
  • Supported Unity Versions: 2017.3.0
vfx shaders

Per Object FX Pro

(5 Votes)
$27.60 $27.60

Per Object FX is an easy way to add FX to a single object.
Add the POFX component to the gameObject, and choose the FX from a list.
The effects are applied after the existing shader, it doesn't replace the original material.
If you hide the original mesh, the effects are applied to the background of the object. So you can create some zones where the FX is applied to all the objects inside.

FX for MeshRenderer & SkinnedMeshRenderer:
Blur, pixelate Emboss, Sobel, Refraction, Desaturate, HSL, Rim, Outline, Matcap

FX for SpriteRenderer:
Blur, pixelate Emboss, Sobel, Desaturate, HSL

New : Compatible with URP

Tested on Windows, Android, HTC vive
Source code included


Add to cart
This site contains affiliate links, which means that we can receive a commission if you click on a link and buy something that we have recommended.
Although clicking on these links will not cost you anything, they will help us finance our development projects while recommending good products!