- Current Version: 1.3: 2019-03-28T12:49:14Z
- First Published: 2017-07-20T22:39:20Z
- Size: 12433392
- Supported Unity Versions: 5.6.0
Refractive Shader
Standard Pipeline Only! Not compatible with URP!
New URP RefractiveShader asset -> https://assetstore.unity.com/packages/slug/315202
This shader emulates light refraction as it passes through media with different refractive indices.
However the effect is purely artistic/cosmetic as the method of distortion is not based on physical model of refraction.
Update 1.3 - Added new Lit and Unlit shader with:
- Masking parameters for refraction
- Alpha blending
- Sample count based quality tuning
- More Physically correct looking distortion
Update 1.2
- Added unlit distortion shader
- Added a simple particle distortion shader
Update 1.1
- Depth masking (objects in front do not get distorted contours)
- Color alpha controls transparency
- Added Factors to fade Texture maps
- Added Emissive properties
Features:
- Built on Unity's Standard Surface shader
- Chromatic Abbreviation (CA)
- Normal Map affects Distortion
- Smoothness < 1 Blurs refracted scene
Includes:
- 3 Shaders with different GPU footprints
- Demo Scene with some textures
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